QoL: Consistent location pin icon clicking

Quality of Life Suggestion:

When you have the "Staff" menu tab open and click the location pin icon to the right of the name of a staff member, it takes your camera to their location AND opens up the right side dialog info box of that staff members info (the equivalent of clicking on them in the game). HOWEVER, when you do this same functionality on the "Animals" menu tab, it only centers the camera on that animal (and in fact, it's often BEHIND the giant menu itself), and does NOT open the right side info panel of that animal's info like it does for the staff members.

This is incredibly annoying, because you have to then often close the giant menu, pause the game, find the animal now near your centered camera view, and then finally manually click the animal to get their info panel. PLEASE make the "Animal" location pin icon click functionality as useful as the current one in/for "Staff". They are the SAME icon, in the same type of sub tab, so they should all behave the same way. Thank you
 
Last edited:
Adding to extra clicking (something the game makes you do a lot -_- ), could there please be a 'release to wild/trade center/move' button on the animals Genetic panel menu. I always have to check the genetics before doing anything with the animal. Please make things easier XD

ALSO it would be nice if I could click the Habitat to see the list of animals menu, click an animal to bring up its information panel, and keep BOTH menus up so I can quickly run through all my animals stats, without clicking the habitat > >Click on Animals Panel> Scroll down to get the animals location> finding the animal> clicking the animal to bring up menu> clicking the genetics panel> click back to overview panel > Release to wild> OK > click back on habitat...repeat> repeat> repeat>
 
Back
Top Bottom