QoL Suggestions

Heyo!

I figured I'd throw my hat in with a few suggestions for a future update that have crossed my mind while playing!

  • Is there any way to get a smaller increment on angle snapping, and maybe some consistency? Some tools are limited to 11.25/22.5/45 degrees, while some have a 15 degree setting as well. I'd love to see a 5 degree setting become a universal option, if possible.
  • I know there's an update planned for stations, would you consider allowing entrances/exits come from the front or back faces of the stations instead of just the sides?
  • Some of the animated scenery pieces have wonderful animations, but I think what is missing is a 'move to position' setting, especially when using triggers. For example, making custom opening doors using an interactive moving platform prop, move to extended position on one trigger and then reset on another trigger.
  • For tracked rides like the river raft and log flumes, I'd love to see the short limit of the track length for one piece be reduced to 13ft/4m instead of 26ft/8m, as it would make smaller layouts easier to build.
  • I also noticed the Outmax - Multiverse Coaster - LSM doesn't have an option for moving on an incline at any speed less than 20mph - is there any way to get that reduced like other drive tires? I'd love to be able to make a slower lift hill.
  • On that note, some of the special track pieces have some clipping and clearance problems (guests would absolutely smack their hands, maybe even heads, on some of the tilt tracks). That might be a tough one to fix, but is there a way to change the stop position, and maybe an option to have the launch speed be slower than 20mph?

Love the game so far, and I'm happy to see the team is still working hard to improve it!!
 
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