Question about Blueprints limit

I would like to know if anyone knows how to go around the current blueprint limit in Planet Zoo. I have reached the limit of blueprints that can be saved as I have had lots of spare time lately, my question is if I purchase the game again, add a second steam account etc, would I be able to save another 4000 blueprints in the game and be able to work on all current zoo projects from both accounts. I would much appreciate any informed answers to this, as it is of great concern to me. I have seen player teams in you-tube work on the same zoo from different locations, so in theory there is no reason why this should not work, but if anyone knows the answer, it would be appreciated. I do not mind buying the game several times over to be
 
When i first got the game i thought 4000 blueprints was not only more than enough, but unlikely for me to reach it. Many months later, and having been stuck home for the past month i can tell you it goes by so quick. So if there is a way where i can have access to all of my created blueprints in one zoo map it would be very welcome. As of now, the only solution i have thought of is to buy the game multiple times and keep on creating blueprints this way. I just do not know how would I be able to access each zoo from all of the accounts, there is got to be a way, since many players on YouTube do it, and they do not upload their incomplete work to steam, so hopefully someone here has the answer.
 
This made me curious and I had a dig around, if you search for where the Planet Zoo save files are on your computer you should find the blueprints also saved there as .zblpr files! This is the case for me on Windows in the %USERPROFILE% \Saved Games\Frontier Developments\Planet Zoo\ <user-id> \Saves file, but I would guess it's the same for all systems that the blueprints are with the save files.

It looks like the name of the file is the name of the blueprint plus some random letters, so if you systematically name your blueprints you should find them to be fairly well organised in your folder. I would guess that the game can only handle seeing 4000 at once, so probably the best way to work around it is to move blueprints you want to keep, but don't need at this moment, to a separate folder for long term storage, and when you want to use them again to move them back (and remove other ones, keeping the number below 4k). You might find you need to close and reopen the game for it to check for changes to the blueprints in the folder, or you might be lucky and it could check on the fly as you open the tabs in-game allowing you to more smoothly shift between sets of blueprints.
I'd love to hear if it works out!
 
This made me curious and I had a dig around, if you search for where the Planet Zoo save files are on your computer you should find the blueprints also saved there as .zblpr files! This is the case for me on Windows in the %USERPROFILE% \Saved Games\Frontier Developments\Planet Zoo\ <user-id> \Saves file, but I would guess it's the same for all systems that the blueprints are with the save files.

It looks like the name of the file is the name of the blueprint plus some random letters, so if you systematically name your blueprints you should find them to be fairly well organised in your folder. I would guess that the game can only handle seeing 4000 at once, so probably the best way to work around it is to move blueprints you want to keep, but don't need at this moment, to a separate folder for long term storage, and when you want to use them again to move them back (and remove other ones, keeping the number below 4k). You might find you need to close and reopen the game for it to check for changes to the blueprints in the folder, or you might be lucky and it could check on the fly as you open the tabs in-game allowing you to more smoothly shift between sets of blueprints.
I'd love to hear if it works out!


Thank you very much for this, it is truly appreciated and it might just be the solution I was looking for. I will definitely take a look at this, and see what i can do. Again thank you. I would still like to understand how to open a saved zoo from different game accounts, if you happen to know the answer I would appreciate that as well. Take care.
 

HeatherG

Volunteer Moderator
one trick a Planet Coaster player said was to put a blueprint in your park...resave it...unsubscribe from the original You have own version now.

4,000 seems very low. I also heard on Steam that a person had a limit of 150,000 bp’s 15,000 blueprints in Planet Coaster. I would have thought they were the same.
 
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I am not sure how exactly whoever it is would be doing the shared saves thing, but it might be that they are just copying the save file into a centrally shared location, and downloading the latest version to their saves folder each time before they play. It might even be possible to automate with some cloud storage systems, but I am not aware of any in-game or in-steam way to do this sort of thing.
 
I am not sure how exactly whoever it is would be doing the shared saves thing, but it might be that they are just copying the save file into a centrally shared location, and downloading the latest version to their saves folder each time before they play. It might even be possible to automate with some cloud storage systems, but I am not aware of any in-game or in-steam way to do this sort of thing.


It might be my lack of understanding of what I'm seeing, and inability to properly explain it. I have worked all of my life around great technologically savvy individuals, and can you believe that until this game actually came out, I never cared about learning more about this craft. I will gladly trade half of my life experience in zoo planning and design, for just a little more knowledge of this gaming industry, if just so i could benefit of all the perks that I'm currently excluded from.

The specific team of players i made reference to are: Silvarret Rudi Rennkamel Sdanwolf DeLadysigner Mike Sheets.

This group of young and talented players seem to all be working on one specific zoo map, each taking a turn and adding their own creative ideas while working on a specific area of the same map. These players seem to be in very different geographical locations, so they are not in the same room or having access to the same computer, yet they all are working on the same zoo, I will post a link to one of the videos where they work on the same map as a team.

Source: https://www.youtube.com/watch?v=u854NsP--YQ


If this is correct, and they have a way to access the same zoo from different accounts then my question still remains, how? My aim is to have at least two different accounts (Two different zoo purchases with all the DLC components) and be able to work on the same zoo from both accounts. How do i transfer a zoo without uploading it to steam? Another example, I created a specific blueprint, and for whatever reason i do not want to upload it to steam, how do i send it to someone else?
 
one trick a Planet Coaster player said was to put a blueprint in your park...resave it...unsubscribe from the original You have own version now.

4,000 seems very low. I also heard on Steam that a person had a limit of 150,000 bp’s 15,000 blueprints in Planet Coaster. I would have thought they were the same.

I understand what you are saying, and that is one alternative, but it could be a difficult one, we are talking about thousands of blueprints. Over 90% of my blueprints are not from steam but my own creations, many of them are just sections and components of landscape, buildings as well as entire areas that might prove to difficult finding in an already very complex and intricate zoo map. There is also the added benefit, of me really liking the blueprint search system, since I'm extremely organized with the files, and have everything thus far cataloged in words, so it is very simple to find. From specific color patterns and supporting architectural structural components to something large, complex and highly detail as an entire restaurant that had to be divided into 5 sections. A limit of 15 000 blueprints would be amazing and could work just fine, at least for the time being, but how can i do this? Is there a service that can be bought for extra cost from steam?
 

HeatherG

Volunteer Moderator
I think i’ve confused myself. Are you referring to the 4,000 piece limit to create a blueprint? (no work-around available for that) Or....are you talking about the amount of blueprints that you can ‘Subscribe” to on Steam?
You can also create as many blueprints as your computer can hold. Theres no limits.
 
Hello Danny_Zoo,
if you copy the save file from your computer and send it via email, for example, you do not need to upload it to the Steam Workshop.

The person simply inserts the file into the savegames on their computer, under Saved Games, and that's it.

I can find the files here:
C: \ Users \ User \ Saved Games \ Frontier Developments \ Planet Zoo \ ...... \ Saves

Love from
Gabi
 
I think i’ve confused myself. Are you referring to the 4,000 piece limit to create a blueprint? (no work-around available for that) Or....are you talking about the amount of blueprints that you can ‘Subscribe” to on Steam?
You can also create as many blueprints as your computer can hold. Theres no limits.


You are a genius and I'm an idiot, seriously I think you have solved my unnecessary worries. As I mention before I'm not very well verse with all of the functions and features of the games technological aspect. In short I was unable to save a blueprint, tried it over and over, I knew how many pieces were in it, and that it was impossible it could be over the limit. So i did what any video game dum dum like me would do, went online for answers, and found a post in reddit mentioning the crippling 4000 blueprints limitation within the game. Then assume that I had reached the end of Planet Construction and came here to find a workaround or solution. Until you posted this, it did not hit me, and I went back to the game, guess what? The blueprint I was trying to save was tied to a large number of pieces in the map and this was the reason i was unable to save it. As I said I owe you many restful nights now. So you are saying that i can create and save in the game any amount of my own blueprints I want? So 12k or 20k is totally acceptable?

One last question and I do not want you to feel like I'm using you as my own technical wizard or genie, but in all fairness you did solve this problem for me, so you might know the answer to this question how can I access the same zoo from multiple steam accounts without uploading it to the cloud or whatever the steam workshop is called.
 
Hello Danny_Zoo,
if you copy the save file from your computer and send it via email, for example, you do not need to upload it to the Steam Workshop.

The person simply inserts the file into the savegames on their computer, under Saved Games, and that's it.

I can find the files here:
C: \ Users \ User \ Saved Games \ Frontier Developments \ Planet Zoo \ ...... \ Saves

Love from
Gabi


Gabi, today must be my lucky day, because i now have gotten the answer to two very pressing issues in my Planet Zoo life. Thanks a million, what I'm understanding based on your explanation is that all this works as simple as copy and paste? Well I will go ahead and follow this instructions then and see if everything works well for me, wish me luck. I feel like I owe you complete transparency, besides the above mention issue with the blueprints, I wanted to test a couple other things in the game (similar to that copy and paste you described) but with my lack of any ability and skill with technology I'm worry that I will end up breaking the game or corrupting the files if that is the correct term. I figured if I buy the game twice as long as I can send my zoos and saved work from place to another, and if in one world the game breaks or dies, in the other it will still live, I was a Fringe, counterpart fan (Science Fiction TV series with plots that revolved around the multi universe theory, one of them takes place in Berlin of all places, in case you did not know) Seriously, thanks to your answer, I think i might have finally figured out how all this work, who would have thought that after so many technological advances, and me always freaking out about not knowing what I'm doing, it would be as simple as copy and paste.

Love from
Miami
 
Hello Danny_Zoo,
I am happy that I could help you with that.

You should help each other, even in a game.
I have also been helped very often and you do not believe how sometimes I am despair of very simple things and will continue to do so because I have exactly the same concerns as you.

I am also not familiar with the technology, but I have been playing the game since the beginning of the beta and sometimes had to resort to savegames because my zoo could no longer be loaded.

A learning curve is always there somewhere.

Enjoy the game and good luck.

By the way, you can also save the files in a separate folder if you happen to save them to the wrong location.
I occasionally did that now and then.

And no, the files are not damaged. If the game doesn't work with something, you have to uninstall it if necessary.
I do not know now what it would be like if the other one does not have DLCs, but they are available in the memory.

But there would probably be a maximum of one error message that some objects and animals cannot be displayed.

Unfortunately I could not understand everything from your last text, because Google sometimes translates a bit strange, but I am really happy that you got answers to both questions here.


I hope that my texts are always understandable.

Love from
Gabi
 
I hadn't realised that what I'd written wouldn't be clear, because things like searching for and backing up save files is very normal to me! But I can definitely appreciate this sort of thing being unfamiliar.
You should never need to buy a second copy of the game on another account in case something goes wrong (unless you primarily want to support the game more), in that way digital media like this is different to physical media. Even if you did buy it twice on two accounts, if they both play on the same PC and the install files got corrupted you would probably find you cannot play with either account, since your computer would try and be smart and use the same single install rather than make two full separate installs.
In fact you hardly need to worry about corrupting game files at all, for example if you bought on steam if you think game files might be corrupted or acting weird, you can open game properties and there's a "verify integrity of game files" button. Simply clicking that will make the computer check all the game files, and reinstall any part it finds wrong. Another feature of steam is that it has the Steam Cloud synchronisation available for Planet Zoo, so if you have this enabled (I think it usually is by default) and you were to log in with your same account on another computer and install the game there, it would bring all your save files with you (I am not certain if all your blueprints would also come over, but it is highly likely).

When it comes to concerns about corrupting of save files, the safest thing is, as you say, a simple copy and paste. I think it's a smart idea in general to periodically make a copy of your save files especially for large, long-worked-on favourite zoos, that would be a great shame if some little bug corrupted the save and you lost it all. The game has been known to occasionally have bugs that corrupt a save, but if you have a copy from before that happened you should be able to delete the corrupted version and copy your previous one back into the folder with the other saves and rescue your work up to that point at least!

This kind of process for sharing and backing up saves varies a lot from game to game, and is not always this approachable especially for games that do not want you to cheat by duplicating save files which causes duplicating items collected or something similar, but in this game we are lucky that the files are relatively easy to find and make copies for backup or sharing whenever we want.

If discussing any of these things in more detail would be helpful I am happy to do so, some things I have written about may be too basic or too unfamiliar and it can be hard for me to gauge what details will be most relevant!
 

HeatherG

Volunteer Moderator
So you are saying that i can create and save in the game any amount of my own blueprints I want? So 12k or 20k is totally acceptable?
Yes, you can make as many blueprints and your heart desires :) As long as your computer has the memory the hold the files your good to go.

how can I access the same zoo from multiple steam accounts without uploading it to the cloud or whatever the steam workshop is called.
I've never tried this myself so I don't know how it would work but you could upload it to the Workshop, mark it as private, and subscribe to it.

Don't feel like an idiot. You should have seen me when I started playing Planet Coaster 😬
 
The Koali-Team (and any other colaboration team, there are a lot in the Planet Community) by the way send their steam files over via mail or discord. They do not access the same save file via steam.
 
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