Newcomer / Intro Question about bounties

I want to do pirating, and Ive tried to pirate some NPCs and have killed innocent pilots, which gave me a bounty and I am now wanted and have notoriety.

Do I have to only stay in anarchy systems only now? What happens if I get caught and killed in action? Do I still have to pay the fines?
 
Notoriety decays - 1 point per two hours.
Bounties are tied to your ship, so you can switch ships. Or you can pay them off at IFs once your notoriety is back to zero.
 
Notoriety only decays while you are playing the game.

If you swap out of a ship with a bounty on it you cannot pay that off until you are back in that ship.

If you swap modules out of a bountied ship into a “clean” one I believe the clean ship gains a part of that bounty.
 
So notoriety is gained when killing innocent pilots. Your notoriety level is displayed in the bottom left of the Home tab of your right display panel. aRJay has explained it decays over time, if you want it to of course.

Bounty is gained from committing a crime, mostly shooting a non-enemy ship. This can be cleared by paying a fine at an Interstellar Factors found in the Contacts section at a station.

You can stick to Anarchy systems and never pay your fines if you like, like a true pirate should 'aaarrrrr!
 
It's complicated...

First of all, there's Fines and there's Bounties. And then there's Notoriety.
Fines are, well, fines. You can pay them off at any authority office of the issuing faction (which sometimes may be hard to find) or at an Interstallar Factor (IF), without any repercussions, as long as you have no Notoriety.
Bounties are slightly worse. They give anyone scanning you (player or NPC) within the issuing authority's jurisdiction the legal right to shoot you and cash in the bounty. They'll have to scan you first, though - there's your loophole. As long as you can avoid getting scanned, you're ok 😁. You can also pay them off at any office of the issuing authority - but in this case, the process is called "hand yourself in" and you will be transported to the nearest (can be up to a few thousand ly, though) detainment facility. The same thing will happen if you're killed and the bounty is cashed in by your killer. In this case, you'll need to pay off the bounty together with your rebuy. Bad luck if this happens when you're in a combat ship with a minimal FSD and the detainment facility is a couple of hundred lightyears (quite common) away... Good luck if you want to (slightly) shorten the trip to Colonia ;).
Fines and Bounties are linked to your ship. Switch to a different ship, and you're clean again. Transporting the dirty ship or modules off this ship is a bad idea though - you need to pay a multiple of the Fine/Bounty to get the ship transported or the modules cleaned up again.

And then Notoriety. Fines and Bounties you get for breaking laws - like scratching another ship's paint, pulling someone from Supercruise or loitering too long in a trespass zone. Notoriety you get for killing clean ships - doesn't matter if NPC or Player. 1 kill, one point. Notoriety decays slowly while playing the game (1 point per 2 hours, as mentioned) and is linked to your CMDR. While you have Notoriety, you can't use Interstellar Factors for anything. As to whether Notoriety is cleared upon death/detainment, you'll need to ask notorious players; I try to avoid that as far as possible (until now...).
 
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