Hello there community.
I have been playing this game for sometime on both the PC and more recently the Xbox One. I have barely ever played this game on Open Play and I will express my main reasons why.
I have spent a large amount of hours slowly working my way up in this game to the point where I now fly a Python that is moderately well kitted out. This took a lot of bounty hunting, mining, trading etc. I have suffered a few set backs during this time where I have been destroyed but thankfully could afford the insurance.
More recently I was mining and suffered from numerous disconnects due to the transaction server. Upon reloading the game I was randomly attacked by ships that spawned and had flown into me a great speed. My ship exploded and I suffered a huge loss. I started back at starport with less than sufficient credits to cover my insurance headed back out to mine all over again after losing my cargo and bounties accumulated etc.
I was interdicted by an Anaconda wing sometime later and yet again I was rammed by the ship causing terrible damage. Panicking I jammed my finger into the power button immediately disconnecting my game.
So, the main question. Should I feel ashamed to do this when this unforgiving game would have seen me start out with a Sidewinder and grind days on end just to get back to where I was? I appreciate the risk and gravity of loss, but I cannot help but wonder what it must be like for players in Open Play who are set upon by wings of bullies. Every game has them after all. But why should someone have to start all over again when there are so many things to contend with, such as bad luck, lag, griefers, or legitimate loss of connection which this game suffers from frequently even in solo mode.
Anyway, I think if this game is to penalise combat logging then it must compromise and offer a better insurance policy for those who have put a lot of hours behind their game, because to implement a delay timer would potentially cause a lot of upset through legit disconnects where someone was disconnected prior to docking or navigating an asteroid field at speed. Just food for thought.
Anyway, any thoughts? Thanks.
I have been playing this game for sometime on both the PC and more recently the Xbox One. I have barely ever played this game on Open Play and I will express my main reasons why.
I have spent a large amount of hours slowly working my way up in this game to the point where I now fly a Python that is moderately well kitted out. This took a lot of bounty hunting, mining, trading etc. I have suffered a few set backs during this time where I have been destroyed but thankfully could afford the insurance.
More recently I was mining and suffered from numerous disconnects due to the transaction server. Upon reloading the game I was randomly attacked by ships that spawned and had flown into me a great speed. My ship exploded and I suffered a huge loss. I started back at starport with less than sufficient credits to cover my insurance headed back out to mine all over again after losing my cargo and bounties accumulated etc.
I was interdicted by an Anaconda wing sometime later and yet again I was rammed by the ship causing terrible damage. Panicking I jammed my finger into the power button immediately disconnecting my game.
So, the main question. Should I feel ashamed to do this when this unforgiving game would have seen me start out with a Sidewinder and grind days on end just to get back to where I was? I appreciate the risk and gravity of loss, but I cannot help but wonder what it must be like for players in Open Play who are set upon by wings of bullies. Every game has them after all. But why should someone have to start all over again when there are so many things to contend with, such as bad luck, lag, griefers, or legitimate loss of connection which this game suffers from frequently even in solo mode.
Anyway, I think if this game is to penalise combat logging then it must compromise and offer a better insurance policy for those who have put a lot of hours behind their game, because to implement a delay timer would potentially cause a lot of upset through legit disconnects where someone was disconnected prior to docking or navigating an asteroid field at speed. Just food for thought.
Anyway, any thoughts? Thanks.
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