Newcomer / Intro Question about stacking massacre missions

There's something i didn't understand to stack efficiently massacre missions (to maximize 1 kill to all missions i have)

i get 1 massacre mission (targeting the same mob faction) from every faction station,
after that i go to another station and get another massacre mission
that's right?
if in the second station i have the same faction as the previous one, does the kill count as one for all the mission?
 
It's not about the stations, it's about the factions, like you rightly suspect.
For the missions to stack, they have to be from different factions. In other words - You can accept multiple missions at one station if you want, but only one mission per faction. (and it goes without saying that they all have to be aimed at the SAME target faction, of course)

Well, at least that's how I remember it working. Fdev continually tries to eliminate stacking so it may not be true for much longer (if it is even true now)
 
Wait. "Stacking" in this context means that 1 kill can "complete" more than 1 mission?
All this time...
I basically would "stack" (accept) a number of hit jobs and let opponents show up and help fight the one I've engaged before they engage me. Mighty goofy (because they're aware that I'm coming for them too), but true.

you learn something new every day.
 

stormyuk

Volunteer Moderator
I am really struggling to get none wing Massacre Missions. They usually work out better credits per kill but all I seem to be getting offered these days is the wing variety which usually require way more kills than I can be bothered with. I really do wish you could specify the types of mission it generated for you rather than the way it does work now with RNG.

Not being able to board swap these days makes this worse.
 
Point of clarification:

Mission stacking doesn't care what you kill, only that you kill the appropriate faction. This means that an Anaconda and an Eagle have the EXACT same kill value in the mission, which is to say, one.

This means that a busy Low RES is an excellent place to do mission running because it is busy with light ships. Stacking is about kill count, not combat capability.

Re: acquiring missions, there is nothing that says you can only get them from one system, just that they should all be against the same faction, so one kill increments all different missions.
 
Point of clarification:

Mission stacking doesn't care what you kill, only that you kill the appropriate faction. This means that an Anaconda and an Eagle have the EXACT same kill value in the mission, which is to say, one.

This means that a busy Low RES is an excellent place to do mission running because it is busy with light ships. Stacking is about kill count, not combat capability.

Re: acquiring missions, there is nothing that says you can only get them from one system, just that they should all be against the same faction, so one kill increments all different missions.
Agreed.

The only reasons the type of target and rank of the pilot are important are the size of the bounty payment and the amount of rank earned assuming you are still ranking up and that the mission is against wanted targets.
 
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