Question: does ED simulates light travel/delay?

Firstly, I'm sorry if this is not the appropriate place to post this thread, although I believe this would interest explorers the most if not only.

But my question is, if ED *hypothetically* had very powerful telescopes available for players and one would travel 65m LY away from Sol, would this be possible? https://www.youtube.com/watch?v=SbXNmVsp_t8

I tried to search for threads discussing this before, but couldn't find anything. All I'd come across were discussions of time relativity in ED, which wouldn't work in a multiplayer game for obvious reasons.

So yeah, depending on how far from a spot you are in ED, is there any change in this spot as if light from it hasn't/has reached your eyes depending if you're traveling to somewhere closer/farther away from it? I didn't see any difference in Nebula structures as an example.
Also, if supernovas were implemented, it would be pretty cool to jump to a place in space where you could see it already happened, and then jumping somewhere farther away and noticing it "hasn't happened" yet.
 
I once spent a while bouncing around trying to get a screenshot showing Sol at 1,286ly just so I could post it here and tell everyone to wave, but no - I don't think FDev are ever going to give us a telescope that will let us go 6-7kly from Sol and watch the Pyramids being built or anything...

To what extent they've made the real bits of the galaxy as they will be if you were there in 3303BCE rather than how they would've been in 1500BCE or 1500BC or however long ago what we see now was now there - I'm not sure.

Supernova happening in game and propagating through the sky box would be pretty cool but I doubt we'll see it any time soon.
 
Supernova happening in game and propagating through the sky box would be pretty cool but I doubt we'll see it any time soon.

Considering that light travels, well, 1 lightyear per year, it wouldn't be happening that soon even if it was in game.

:D S
 
No. The speed of light in the game is infinite. Or, in other words, there is no "fossilized light" in this game.

Example: in AD 1054, astronomers on Earth (most notably in China) observed and recorded the supernova which created the Crab Nebula and Pulsar. The Crab Nebula is about 7000 LYs away, so the supernova actually took place sometime around 6000 BC. But if you flew in ED 2300 LYs in the opposite direction to the Crab Nebula and got out your (hypothetical) telescope to look back towards the Crab Nebula, you wouldn't see the Crab Supernova, or the super-bright giant star that the supernova would have previously been before it blew up. You'd see the Crab Nebula, just as it appears if you were right up next to it.

Or to put it yet another way: if FD decided to blow up one of the stars in the game not too far from the Bubble and turn it into a supernova, that supernova would be immediately and instantly visible everywhere in the galaxy, from Sol to Beagle Point. The folks in Beagle Point would not have to wait 65,000 years to see the supernova, like they would have to do in the real-life galaxy.
 
No. The speed of light in the game is infinite. Or, in other words, there is no "fossilized light" in this game.

Example: in AD 1054, astronomers on Earth (most notably in China) observed and recorded the supernova which created the Crab Nebula and Pulsar. The Crab Nebula is about 7000 LYs away, so the supernova actually took place sometime around 6000 BC. But if you flew in ED 2300 LYs in the opposite direction to the Crab Nebula and got out your (hypothetical) telescope to look back towards the Crab Nebula, you wouldn't see the Crab Supernova, or the super-bright giant star that the supernova would have previously been before it blew up. You'd see the Crab Nebula, just as it appears if you were right up next to it.

Or to put it yet another way: if FD decided to blow up one of the stars in the game not too far from the Bubble and turn it into a supernova, that supernova would be immediately and instantly visible everywhere in the galaxy, from Sol to Beagle Point. The folks in Beagle Point would not have to wait 65,000 years to see the supernova, like they would have to do in the real-life galaxy.

Yes the Crab Nebula looks the same no matter how far away you get, well as far as you can see it, which is many thousand light years, it should change form visibly as you approach due to the passage of time, so in fact the entire ED galaxy is sample of the galaxy frozen in an earth POV. You look up in the sky from earth and see the Crab Nebula, that's exactly how it will look from just a few ly away, well except bigger of course.
 
I'm going to guess it's not that they wouldn't want to implement such a thing, but that the computational power required to do this accurately would be absolutely phenomenal, and that they wouldn't have the resources to do it, let alone sustain it for any length of time. But it would be really neat, wouldn't it?
 
It would, yes, but it's one of those things that would be entirely unnoticeable to 99.9% of players, 99.9% of the time, so it isn't worth even attempting to model.
 
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