Not sure what you mean by flat.
Yes the gauges are flat, but they actually and properly exist in the 3d world.
Like your monitor in front of you is flat but is really there .
Imagine the ship has little projectors that project flat UI elements around the CMDR.
Yes they look perfectly real, you can "grab" them and get up and step behind them and see the otherside and all that.
(on Vive)
Ok thanks guess you answered my question
My "flat" is exactly what I described... draw something on a piece of paper, put it just in front of your monitor. That picture on the paper is FLAT but it's slightly in front of the monitor so you can see it as being "towards you"... and if you put your hand behind the paper it's still there, it's "real" (by your definition).
My question is based on how the gauges are shown normally in a non-3D environment... they all have a slight "slant" to them, implying 1 part of them is "nearer" to you than the other. When I first saw it in 3D I was surprised... they are just like how I described the drawing on the paper...
Also, if you target a long object like an Orbis station, and if you turn your ship such that the object is kinda vertical, does that bit that "creeps" into the upper part of the HUD get "clipped" off and pushed to the depth that the HUD firing reticule is at? It does in my 3D experiments.
I had *expected* that the gauges to be "real" in the sense that the slanted bits are FURTHER away than the bigger bits of the gauge. Like how the spinning ship logo is "real".... it's not a flat picture popped nearer to you.
The radar scanner is essentially a flat circle at an angle in front of you, with the dots drawn in 3d, so in VR even if they removed that vertical height line (which I think they should) you can still see the target dot is above or below.
So the scanner doesn't look like just an oval shape pasted onto a cardboard box to you? It actually looks like it has depth? Not talking about the trailing target tails, just the scanner itself.
ie, if you leaned forwards in your VR, does the scanner "change shape" to be less oval and more circular? Or does it retain the same exact shape as you leaned forwards?