question from a vive-newbie

Hello commanders, i received my brand new vive yesterday, and i do have a couple of elite related questions. I know there is an insane amount of info to be found here, but i really dont know where to start.

I installed everything according to the instructions, setup went fine. Booted up ED through steam, and a few things that i noticed:

When i fly and dont move my head everything is buttery smooth, but once i look around the movement is very jittery, it doesnt feel like a framerate thing i think, but it just...jitters. Does anybody have any idea what i can do about this?

Oh, and my pilot seems to sit way to high, i almost pop through the top of my ship.

Any help will be hugely appreciated!!


System: gtx 1070, i7 processor, 8 gb ram, so that shouldn't be the problem i think.
 
Go to the Steam Vr settings and disable interleaved reprojection, make sure asynchronous is ticked.

As for the pilot height, make sure you have a key bound to recentre the HMD in the control settings, usually F12
 
Thanks for the reply commander. It didnt really solve it though. Weird thing is, the jitter seems to start or get worse when there are very bright effects on screen, lights in the station, even my ui in the ship seems to cause it to get really bad. And there are moments when it's almost entirely gone.

I'll keep reading up on this, but any ideas or tips are more than welcome! (oh, and f12 worked, feel kinda dumb about that question) :)
 
Thanks for the reply commander. It didnt really solve it though. Weird thing is, the jitter seems to start or get worse when there are very bright effects on screen, lights in the station, even my ui in the ship seems to cause it to get really bad. And there are moments when it's almost entirely gone.

I'll keep reading up on this, but any ideas or tips are more than welcome! (oh, and f12 worked, feel kinda dumb about that question) :)

It's a frame rate thing. Turn down your graphics settings and see if that helps. Frame rate my be fine for a while but when you near a station or something that requires a bit more rendering power you start to lose frames and that looks like jitter the way VR handles dropped frames.
 
i already put my settings on vrlow, so with the i7 processor and gtx 1070 8gb...that shouldn't really be a framerate issue though? I mean, thats at least equal or above recommended specs....
 
Are you using the SteamVR beta? The beta includes Asynchronous Reprojection, which has allowed me to move my settings from VR Low to VR Ultra on my GTX 980.

(Warning: results may vary. There are more things that can affect your frame rates besides your graphics card. Some people also have greater tolerance to VR side effects than others. Do not taunt your Vive.)
 
The Asynchronous feature went live in "SteamVr non beta" a few weeks ago apparently, so the version shouldn't really matter.
 
Well it's been a while.

I believe there used to be advice about turning the camera refresh rate down to 30hz, whether this is still applicable or not I don't know.

I turn my off altogether, never needed the thing, and one less thing to interfere.

With the overly high head position. WHen you start ED it calibrates to where you are looking, so if you have the headset on your lap, start ED, then place it on your head, you've just added 2 foot to your height. This shouldn't be an issue though, as folk have said above, use the key in the ED settings (or redefine) :

Miscellaneous => Reset HMD Orientation.

Also as mentioned above in SteamVR under Performance :

☑ Allow asynchronous reprojection
☐ Allow interleaved reprojection

What fps do you get in game? => Ctrl + f
 
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Thanks for all the help commanders! I have no idea what specifically did the trick, but after booting up my comp again this morning, the jitter was gone. I used edprofiler and applied the vr-ultra setting, no jitter! Here's hoping it lasts!

I've been playing this game since january 2015 and you know what? ED in VR is holy-crap-awesome!!!!
 
welcome to the club.
Although its sorted, I find turning AA off in ed profile in favor of higher super sample and hmd quality gets rid of jitters.
That AA is rather a pointless waste of gpu power in vr, I cant tell it on or off, other than on I have more chance of jitter
 
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