Will the different colours also indicate surface material distribution, or will it just be a visual improvement?
Now during the live-stream the term surface material distribution was not explicitly mentioned but they said something about "level of vulcanism" and also "things we expect to find with a high level of vulcanism are more likely to be there".
What did they mean?
A) The planet type is easier to identify from far. The colourization indicates the elemental composition of the planet as a whole. AND/OR
B) the different colours on the surface indicate different concentrations of present elements on that specific surface location.
A would definately be nice and a nice looking game would become nicer still, but B would also really improve the gameplay and add a lot more depth to surface prospecting.
"You know i am going to land in that yellow ravine over there because i need some sulphur. And then i am heading over to that brown spot in that huge crater to grab some iron!"
Now during the live-stream the term surface material distribution was not explicitly mentioned but they said something about "level of vulcanism" and also "things we expect to find with a high level of vulcanism are more likely to be there".
What did they mean?
A) The planet type is easier to identify from far. The colourization indicates the elemental composition of the planet as a whole. AND/OR
B) the different colours on the surface indicate different concentrations of present elements on that specific surface location.
A would definately be nice and a nice looking game would become nicer still, but B would also really improve the gameplay and add a lot more depth to surface prospecting.
"You know i am going to land in that yellow ravine over there because i need some sulphur. And then i am heading over to that brown spot in that huge crater to grab some iron!"