Here's something I've always wondered about (but never seen anyone comment on):
Is the measurement of shield strength (in MJ) exactly equivalent to the measurement of armour strength? By that I mean, if a ship had a 1,000 MJ shield, and it also had 1,000 armour, would its 'health pool' be split 50/50 between shield and armour? Or is 1,000 armour only the equivalent of, say, 400 MJ of shield?
I know that the strength of a shield varies depending on how many pips you put into systems, and the strength of a ship's armour varies depending on that ship's 'hardness' rating, so it might be that this is very tricky to work out - and of course, shields are usually preferred because they recharge, whereas hull armour does not. (Also resistances, etc...!)
But in theory, if a FDL armed only with a Huge Plasma Accelerator (doing absolute damage, and not being affected by the ship's hardness rating) was firing at a stationary ship equipped with a 1,000 MJ shield (and no pips in systems) and a 1,000 armour Lightweight Alloy hull, and if it took the FDL 30 seconds to reduce the ship's shields to zero, would it also take another 30 seconds to reduce the ship's armour to zero? And if not... how long would it take, then?!
...Does anyone know?
Is the measurement of shield strength (in MJ) exactly equivalent to the measurement of armour strength? By that I mean, if a ship had a 1,000 MJ shield, and it also had 1,000 armour, would its 'health pool' be split 50/50 between shield and armour? Or is 1,000 armour only the equivalent of, say, 400 MJ of shield?
I know that the strength of a shield varies depending on how many pips you put into systems, and the strength of a ship's armour varies depending on that ship's 'hardness' rating, so it might be that this is very tricky to work out - and of course, shields are usually preferred because they recharge, whereas hull armour does not. (Also resistances, etc...!)
But in theory, if a FDL armed only with a Huge Plasma Accelerator (doing absolute damage, and not being affected by the ship's hardness rating) was firing at a stationary ship equipped with a 1,000 MJ shield (and no pips in systems) and a 1,000 armour Lightweight Alloy hull, and if it took the FDL 30 seconds to reduce the ship's shields to zero, would it also take another 30 seconds to reduce the ship's armour to zero? And if not... how long would it take, then?!
...Does anyone know?