At the moment I am flying a T9 with 500T Cargo capacity.
I have fitted a load of turreted Multicannons, turreted Burst Lasers, a gimballed Pulse Laser,
2x Point defences and 2x class A Shield boosters, just so I can fire back while trying to get away when interdicted.
Works fine on small ships, but I wouldn't dream of taking on medium or large ships.
Normally when I get interdicted in my T9, I submit then just hightail it out of there. The T9 is by no means a fighter, specially if its outfitted to hold 500Ts of cargo.
Today, I got interdicted by an annoying little Eagle MKII NPC 3 times, by the third time it got so annoying and I decided to wipe out that little annoying bug.
I submitted to the interdiction, selected the target, killed the engines, deployed hardpoints and without even giving full power to the weapons I started to fire on the
little mongrel until it was nothing more than space debris. A bit of throttle forward, stop, throttle back, stop, throttle forward while still facing the general direction I was heading.
It felt like I was piloting a weapons platform, this little guy had no hope, which makes me wonder why small ships are even able to interdict larger ships but that's beside the point.
My question is for those traders flying T9s, Anacondas, Cutters and Corvettes, how do you go about outfitting your ships?
Is it to hold more cargo and flee a fight or do you balance it out by holding less cargo and some offence/defences?
I am looking at hauling the most cargo I can, so once I am comfortable paying insurance on a Cutter, I'll be looking at outfitting one and step up from the old T9.
I know Tradecondas are a popular choice, some even prefer to outfit Corvettes but I am more inclined towards the Cutter, but still, I have an open mind.
So throw some suggestions my way if you will.
I have fitted a load of turreted Multicannons, turreted Burst Lasers, a gimballed Pulse Laser,
2x Point defences and 2x class A Shield boosters, just so I can fire back while trying to get away when interdicted.
Works fine on small ships, but I wouldn't dream of taking on medium or large ships.
Normally when I get interdicted in my T9, I submit then just hightail it out of there. The T9 is by no means a fighter, specially if its outfitted to hold 500Ts of cargo.
Today, I got interdicted by an annoying little Eagle MKII NPC 3 times, by the third time it got so annoying and I decided to wipe out that little annoying bug.
I submitted to the interdiction, selected the target, killed the engines, deployed hardpoints and without even giving full power to the weapons I started to fire on the
little mongrel until it was nothing more than space debris. A bit of throttle forward, stop, throttle back, stop, throttle forward while still facing the general direction I was heading.
It felt like I was piloting a weapons platform, this little guy had no hope, which makes me wonder why small ships are even able to interdict larger ships but that's beside the point.
My question is for those traders flying T9s, Anacondas, Cutters and Corvettes, how do you go about outfitting your ships?
Is it to hold more cargo and flee a fight or do you balance it out by holding less cargo and some offence/defences?
I am looking at hauling the most cargo I can, so once I am comfortable paying insurance on a Cutter, I'll be looking at outfitting one and step up from the old T9.
I know Tradecondas are a popular choice, some even prefer to outfit Corvettes but I am more inclined towards the Cutter, but still, I have an open mind.
So throw some suggestions my way if you will.
