Questions about takin, saigas, and some Asian animals. These need to be corrected

Staff need to fix these problems, otherwise it will be misleading to people who do not know these animals.

1、Takin

  1. Takin are animals that live in relatively high altitude areas. They do live in some relatively warm areas, but the higher altitudes in warm areas are not very hot. They migrate to higher and cooler areas in summer when temperatures rise. I know PZ’s plan for ecological communities, but the suitable temperature range for takin must be corrected. The summer temperature in some zoo locations may exceed 35 degrees Celsius, but zoos that pay attention to animal welfare will equip takin with pools or sprays to cool down. In nature, takin will never stay in places where the temperature exceeds 35 degrees Celsius for a long time. They often start to look for cooler areas when the temperature is higher than 26 degrees Celsius. So please correct this. I think the upper limit is 35 degrees Celsius, or a lower 30 degrees Celsius is more appropriate.
  2. There is no doubt that what we have in the game is the Sichuan Takin, if it is a "universal takin" please add coat color variations. If there is no coat color change, please use the accurate name "Sichuan Takin".



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2、saiga

The area where saigas live is very cold in winter, with temperatures often falling below minus 15 degrees Celsius, so they put on thick hair in winter. They are animals that can adapt to cold climates, and the suitable lower limit of temperature can definitely be below minus 5 degrees Celsius, or even minus 10 degrees Celsius. So, please change this data.

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3、Giant panda

I have several manuals on the care and management of captive giant pandas. I know that due to language issues, most people in this community cannot read Chinese, but don't worry, I will translate the key information.
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  1. Adult giant pandas are solitary animals, whether in the wild or in captivity, with males and females only getting together during the breeding season. Several underage pandas can appear in one habitat, but adult pandas must be kept alone. Please modify the in-game settings.
  2. In addition, regarding temperature, I suggest that the lower limit of the optimal temperature can be adjusted to 0 degrees Celsius, or even minus 5 degrees Celsius. Like the takin, the giant panda is an animal that is afraid of heat but not very cold. In its native environment, the average annual temperature does not exceed 10 degrees Celsius. In an environment above 26 degrees Celsius, your heartbeat will speed up and you will feel uncomfortable. However, giant pandas have very good adaptability to cold climates. In captivity, they like to play in the snow very much. At minus ten degrees Celsius, they do not show any discomfort and are still very active. Therefore, this aspect of the game also needs to be modified.
  3. The appeal of the giant panda is underestimated, and objectively speaking, it should be in the top three.

4、 Dhole

The question about dhole is actually about temperature. Dholes are actually very cold-tolerant animals. The EAZA feeding and management manual in my hand can prove this:
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  1. Dholes are extremely adaptable animals and can survive well in both high and low temperatures. Dholes in the game are afraid of the cold, especially when it snows, and the game will frequently sound the alarm. Please correct this. Dholes have excellent adaptability to cold climates and have no problems in an environment of minus 20 degrees Celsius. So, please correct this question.
  2. The following are dholes photographed in recent years in the high latitudes of northern China (where winter temperatures often fall below minus 5 degrees Celsius). You can see that they have thick ice in their surroundings, so low temperatures have no effect on them.View attachment 377946View attachment 377947
I hope Frontier will listen to your suggestions! Those details need to be corrected.
 
Since you don't want to expand on this, I will reply to you and express my views on this topic for the last time in your reply to these questions.
1. Any speculation based on some data is always speculation. For a long time, they are relatively accurate, not absolutely accurate. The speculations and estimates made by human science and technology in many fields can only be said to be relatively accurate. Once there are more accurate data, the previous ones can be overturned and broken. Just like the various methods we use to predict the number of wild animals, we can only say that we have made a "speculation" based on the method we choose. It can only be said that it is a speculation based on this method.
2. The markhor in the game does not seem to distinguish subspecies. As far as I know, Suleiman markhor is smaller than the model subspecies. But this is a problem that has always existed in the game. For example, we got Sichuan takin, but the animal introduction called them takin. For example, the jackals we got are Indian dhole in appearance, but the animal introduction did not say so, just saying that they are dhole. When the DLC was released, they seemed to be called Ussuri dhole. In the game, they actually sound an alarm when they encounter cold weather. This is one of the most obvious mistakes, and I have already pointed this out in another topic. But as I said before, this is an old problem, but it seems that there is no possibility of change at present.
3. Speculations and estimates are always speculations and estimates, just like the official agencies in the world previously speculated that the number of wild Sumatran tigers was around 400, but the data from a recent infrared camera survey was not so optimistic. Wildlife biologists collected data from 61 infrared cameras in Aceh’s Ulu Masen, Indonesia, from 2020 to 2022. Although it is one of the eight tiger origins in Sumatra, only 11 tiger individuals were recorded in total, but there were 8 male tigers, only 1 female tiger, and the other two were of unknown gender. The gender ratio was seriously unbalanced and there were no cubs, and there was no sign of reproduction. One of the tigers also lost a forelimb due to poaching. Although many agencies believe that there are about 400 wild Sumatran tigers, I personally express my concerns about this latest survey data. Of course, as I said before, speculation and estimation are always speculation and estimation, which are only based on certain data and certain methods.
4. My most important point is that if an animal model does not change in size in the game, but other species do, then at some point, especially when they are kept together, there will definitely be problems. Of course, if these models are based on some temporarily unsolvable programming problem and can only be limited to one body size, I can accept it. After all, I have been accepting that birds cannot fly for many years. But this is only based on our current "cannot change", not saying "this is not a problem".
Hello again, @Cooper_yang. I'm replying to your last message here to keep our specific discussion out of the news thread. As I mentioned, I’m open to continuing the discussion in another thread. I’m not sure if this misunderstanding is due to a language barrier, but I think you may have assumed I didn't want to expand on the topic.
  1. I believe this misunderstanding also stems from a language barrier. Without scientifically measured data, we can never provide exact figures on the morphometrics of a species. Even with data collected from a few populations, there’s no guarantee it will fully represent the entire species, as there will always be some variation between populations. This is why I wanted to clarify that the rough size ranges I provided were not actual estimates, but rather general bounds where the size ranges of males and females are likely to fall based on the available data. I would never make assumptions or estimates about a species without reliable data. In fact, I was trying to express that I wasn’t making an assumption or even an estimate, regarding the expected size ranges of the two sexes. What I did was a step before the estimate. I suspect this notion was lost due to our language barrier.
  2. Since the game doesn’t specify any subspecies, I tried to take all data available at the species level, covering both the smallest and largest subspecies. Even within a subspecies, variations exist, as some subpopulations may average larger or smaller due to genetic and environmental factors like food availability and climate. Since size variation in the game is linear, even if the largest individuals are rare in reality, you’d still see a high ratio of larger individuals in-game. For species using the goat mountain, there is no size variation, so this last bit only applies to the takin. For the markhor, only the first part of this point applies.
  3. Same response as point 1.
  4. I believe it was mentioned somewhere that size variation would mess with the offsets when animals interact with the goat mountain, so this indeed is a technical limitation. Perhaps with the help of AI, this could be overcome in a sequel. I’m not a game developer, so maybe those more informed in this area could provide additional insight.
How should we proceed from here? The best approach would be to gather as much scientifically measured shoulder height data as possible for the markhor. From there, we can assess whether the in-game averages of 1.05 m for males and 0.80 m for females are reasonably accurate. Since we have reliable data for the Alpine ibex, with several populations averaging between 0.95 and 0.98 m at the shoulder for males, I saw no immediate concern with a 1.05 m average for male markhors, given they are the largest of the goats. Even if the actual mean is closer to 1 m, the margin of error is just a few centimeters, which is why I didn’t prioritize this as a size issue for the game. However, if you’re not fully satisfied, we can always look for more data in scientific publications, as I mentioned.
 
I believe it was mentioned somewhere that size variation would mess with the offsets when animals interact with the goat mountain, so this indeed is a technical limitation. Perhaps with the help of AI, this could be overcome in a sequel. I’m not a game developer, so maybe those more informed in this area could provide additional insight.
I’d like to provide an update on this. I ran some tests in the game with the three species that use the goat mountain (i.e., Alpine ibex, Dall sheep, and markhor) and found that, while the Alpine ibex and markhor don't have size variation, the Dall sheep does. When the Dall sheep was first added to the game, there was no goat mountain; this enrichment item, along with the Dall sheep's suitability for it, was added later. The Dall sheep already had size variation, which it apparently still does. I confirmed this by checking both the info tabs and the actual model sizes, visually comparing them.

While the Alpine ibex and markhor models align perfectly with the goat mountain, some sizes of the Dall sheep appear to float slightly. I’ve attached an image below showing the floating issue. Although the offset issue is minor, it does exist.

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They fixed the appearance issues of the giant pandas, but are unwilling to change the setting of being able to be "raised in groups". I don't know how to evaluate this.
 
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