A group of friends and I are looking to start a new player faction in Elite, with all the fun that entails.
However, we've run into some questions that don't have up to date, or any answers at all. Obviously not being helped by the fact that 3.3 changed up everything.
First things first. I've submitted a player group (not faction) application via the google form. Am I to expect a reply to this, or not? I sent it in on Jan 5th, have yet to hear anything back asides the E-mail regarding "these are the answers you submitted" from google itself.
Second off, how long does it usually take for a minor faction to be added to the game, once the faction application is completed? We're trying to take over a system that is currently maxed out on NPC factions, but we're working on removing one of them. Obviously, we can't submit the application until that faction is gone, but I'd imagine that sort of territory won't stay empty forever, especially with so many systems in Investment/Expansion as they are now. Is it even (time wise) feasible to remove factions from systems in an attempt to take that system as your starting system?
And finally, what is the best way (post 3.3) to work directly against a faction? Doing missions for the other factions, or killing that factions ships? What has the greater and faster impact on influence?
Appreciate the assistance,
CMDR Borg184
However, we've run into some questions that don't have up to date, or any answers at all. Obviously not being helped by the fact that 3.3 changed up everything.
First things first. I've submitted a player group (not faction) application via the google form. Am I to expect a reply to this, or not? I sent it in on Jan 5th, have yet to hear anything back asides the E-mail regarding "these are the answers you submitted" from google itself.
Second off, how long does it usually take for a minor faction to be added to the game, once the faction application is completed? We're trying to take over a system that is currently maxed out on NPC factions, but we're working on removing one of them. Obviously, we can't submit the application until that faction is gone, but I'd imagine that sort of territory won't stay empty forever, especially with so many systems in Investment/Expansion as they are now. Is it even (time wise) feasible to remove factions from systems in an attempt to take that system as your starting system?
And finally, what is the best way (post 3.3) to work directly against a faction? Doing missions for the other factions, or killing that factions ships? What has the greater and faster impact on influence?
Appreciate the assistance,
CMDR Borg184