Does anyone get this? When I place or remove a queue or pathway the camera view will bump back a bit. So, say, if i'm removing a longer sequence of queue i'll bump back and back and back each time I remove a piece of it. Now, it doesn't happen ALL the time for me, but quite often that it makes things a little annoying. I will also, much much less often, have the camera view, which I find a little difficult to control at the best of times (this is probably me still getting used to it) pop up into the sky far away from where I was working. No idea why. Maybe I'm forcing the camera into a spot where there is too much clipping happening? Not too sure.
Curious if any one else is experiencing these two things.
Curious if any one else is experiencing these two things.