Star citizen and their "everything has to bee real"
I can't help feeling that star citizen, in setting the ship interior bar so incredibly high, are the reason we are not getting ship interiors.
Here is my suggestion.
Give us 'quick and dirty' ship interiors.
Cockpit, Pilots quarters, armoury, multicrew bunk room, some kind of main room, access to srv door, and fighter hanger door, access to ship ramp.... And that's it.
Yes it would be awesome to be able to fit a shield gen, and then see it, and then move it, and then see it in the new location, but that's not happening, and doesn't exist in any game that's out or planned.
We don't care if actually the ship interior "doesn't make sense"
We don't need some flawless transition from Pilots seat to ship interior. A loading screen that puts us onto the other side of the cockpit door will do.
Gravity problem. Solved by mag boots.
And we get it, the ship interiors might completely change, and the bit you can walk around in somehow takes up 90% of the inside of the ship, so where is everything else going?
and if I walk 5 meters to the srv bay, how can that be if the srv bay is 50 meters behind the cockpit
We don't care
We don't need star citizen. We know its a game.
Mass effect had ship interiors, and. It was pretty obvious that the thing was a tardis, far bigger on the inside than out, yet no one cared
I can't help feeling that star citizen, in setting the ship interior bar so incredibly high, are the reason we are not getting ship interiors.
Here is my suggestion.
Give us 'quick and dirty' ship interiors.
Cockpit, Pilots quarters, armoury, multicrew bunk room, some kind of main room, access to srv door, and fighter hanger door, access to ship ramp.... And that's it.
Yes it would be awesome to be able to fit a shield gen, and then see it, and then move it, and then see it in the new location, but that's not happening, and doesn't exist in any game that's out or planned.
We don't care if actually the ship interior "doesn't make sense"
We don't need some flawless transition from Pilots seat to ship interior. A loading screen that puts us onto the other side of the cockpit door will do.
Gravity problem. Solved by mag boots.
And we get it, the ship interiors might completely change, and the bit you can walk around in somehow takes up 90% of the inside of the ship, so where is everything else going?
and if I walk 5 meters to the srv bay, how can that be if the srv bay is 50 meters behind the cockpit
We don't care
We don't need star citizen. We know its a game.
Mass effect had ship interiors, and. It was pretty obvious that the thing was a tardis, far bigger on the inside than out, yet no one cared
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