These menus desperately need reorganising and rationalising now that we have additional materials to collect, and two separate confusingly similar concepts for inventory and storage -- one term meaning ship cargo, and the other for the personal materials and consumables storage that never gets destroyed... so how about this? Also automatically add icons for collectables that are a) valuable or b) potential engineer/upgrade requirements... it'd make it logical to be able to weed out the chaff.
inventory
/ˈɪnv(ə)nt(ə)ri/
a complete list of items such as property, goods in stock, or the contents of a building.
versus
cargo
/ˈkɑːɡəʊ/
goods carried on a ship, aircraft, or motor vehicle.
"transportation of bulk cargo"
Hence my rationale for renaming the Inventory tab to Cargo --- and moving the other things out of there
inventory
/ˈɪnv(ə)nt(ə)ri/
a complete list of items such as property, goods in stock, or the contents of a building.
versus
cargo
/ˈkɑːɡəʊ/
goods carried on a ship, aircraft, or motor vehicle.
"transportation of bulk cargo"
Hence my rationale for renaming the Inventory tab to Cargo --- and moving the other things out of there