Topic
Cheers
QE
Cheers
QE
any module which will help you to get better fuel scoop, so you wont have to go too close to the sun.
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[*]Find the rate at which you can scoop without overheating. This depends on the scoop and possibly the ship, haven't tried. For my combo, it's around 20/s, where I can sit around at under 100% pretty much indefinitely...
Quick guide to damage-free scooping:
- Find the rate at which you can scoop without overheating. This depends on the scoop and possibly the ship, haven't tried. For my combo, it's around 20/s, where I can sit around at under 100% pretty much indefinitely.
- Carefully, i.e., slowly, approach the star until you are at that rate.
- Throttle all the way back so you slow down to 30 km/s, at that speed you really won't see a change, but you can look along a tangent to the star.
- Wait until you're all filled up (or interdicted, in which case: tough cookies).
And that's good advice too![]()
A class fuel scoop
regularly scoops at 20 p/s with heat never going over 94%, position yourself at this point then throttle down.
when full, point away from star, throttle up slowly.
job done.
Reactor heat efficiency does though, also remember you don't take hull damage until 150% heat so you can just fly until your scoop rate is maxed out then cruise at 30k to fill er up!
fairly certain scoop class doesn't effect this, that just works for the scoop rate as the heat comes from proximity to the sun, and the required proximity is caused by the class of the star.
Reactor heat efficiency does though, also remember you don't take hull damage until 150% heat so you can just fly until your scoop rate is maxed out then cruise at 30k to fill er up!
I don't know if it's just a placebo but I recently upgraded to the reflective armour and either I'm better at scooping or that has made a difference
I seem to take damage above 135, so I wouldn't get quite that close. If I get over 125 I point directly away from the star until stable and try again.