Quickie-fu: how do I get the Guardian FSD Booster?

I have played the game since release, I just haven't gotten into the thargoid/guardian stuff. I visited some thargoid sites and have met thargoids and went to a guardian site to jump around in SRV but had no motivation beyond that.
Well, I'll google what I must do when it's a rainy day. Now too busy fooling around in the Krait, it's a nimble Python with excellent weapon placement.
 
Had to tweak my PP's a bit but with the boosters my AspX and Annie (both setup for exploring) are getting over 65ly and 77.5ly respectively

Corvettes upto around 28ly too which is a great QofL improvement too
 
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I used a similar guide -- can't find it now but this one looks easier to follow, especially the maps -- to unlock the FSD booster.

Doing the puzzle and material collection took roughly the same amount of time as one of the World Cup games that I was watching on the second screen (don't ask me which game; all I remember is that it didn't go to extra time) then a bit longer to get to the tech broker and unlock the module. So a couple of hours in total. It was worth it to get the insane jump range on my exploration Anaconda but I'm not sure I could be bothered going through a similar process for any of the other Guardian modules. I might feel different if I engaged in anti-xeno operations.

One tip: once you've solved the puzzle and got the Guardian blueprint and are just gathering materials, finding the last couple of shootable towers or ground structures can be tricky (although to be fair these clearer maps might help). If you're struggling, re-logging to reset the instance puts all of the other material towers back into play and makes it trivial to find the materials, although obviously this also re-spawns all of the sentries.

I'm not convinced by the necessity of an FSD booster for general purpose ships, but for long-range exploration it's a must have. But once unlocked you can buy as many of them as you want, so there's no harm in experimentation.

I quite fancy fitting one to my already nuts-range bubble-taxi DBX but that's on my other account, which means doing the puzzle again. When's the next televised international football game?
 
I used the video above and this: https://www.reddit.com/r/EliteDange...simple_guardian_guide_weapons_and_blueprints/ - briefly. i.e, once I got there it was fairly easy to work out. Once i'd had a go at the weapon blueprint site, I headed over to the *much harder* module blueprint site. That took longer as it's a rough (landscape-wise) site and often very dark. Plus there are more sentinels. That all said, I had great fun and got the Booster out of it.
 
Canonn have a map of Guardian Structures. (Not guardian ruins.) It's a nice place to visit for a change of scenery. Take a small ship with an SRV... some of the sites are impossible to land at with anything bigger than small. They are not all the same, so you could bore your mind out by relogging, but visiting multiple sites is actually more interesting. It's a bit of a puzzle but a little bit of google and youtube and you'll get the idea. No, it's not grind, it's a small puzzle in a place the devs spent some time designing. It won't take you long at all.
 
A note: After you destroy a Sentinel, his parts will disappear (decoy) in cca 90 secs.
So scoop them quickly, even if you are under fire from another Sentinel.
 
No, it's not grind, it's a small puzzle in a place the devs spent some time designing. It won't take you long at all.

The first time you do it, subsequent relogs to get more of the same thing from the same place doing the same activity until you have enough of the required currency is most definitely the posterchild of grinding.
 
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