Hello everyone,
Recently got my Oculus DK2 and I have fallen in love with this device. It has completely changed my perspective on gaming and immersion. I already fell in love with Elite: Dangerous before the receiving the Oculus, but this device has taken the game to another level for me.
Put a machine together for currency mining early last year that I felt would also be adequate for gaming. I am running into slight problems maintaining proper frame rates in this game, more so with the Oculus.
Rough outline of the machine:
Asus Maximus VI Extreme motherboard
Intel 4770K processor (Watercooled)
16GB Avexir DDR3-3000 memory (Watercooled)
ATI R9-290X video cards x4 in Crossfire (Watercooled)
Samsung 840 Evo SSD x3 in RAID0 configuration
Two 1500W Platinum power supplies
Fresh installation of Windows 8.1
Latest Oculus runtime
Latest AMD 14.12 Omega drivers, settings on AMD's Catalyst Control Center is set to default.
Currently the machine is running at stock speeds for both the processor and videocards.
I seem to be having issues maintaining the correct frame rate and cannot for the life of me figure out why. I assumed I'd have adequate hardware to run the game at its maximum settings, but tend to run into serious frame rate issues when in a station, in an asteroid field, high conflict zone, deploy a chaff, loading instances (witch space) or generally any other random times. I cant seem to get an accurate idea of my frame rates as the CTRL + F function doesn't seem to work with the Oculus on. Turning down the graphical quality seems to help in some scenarios but not in others. Turning off shadows seems to have the biggest impact on frame rates, but still isnt as smooth as I'd like it to be.
I have tried turning off two of my three monitors and setting the refresh rate to 75hz on the remaining one. I have set the core parking at 100%. Set the Oculus to extended mode rather then direct.as well as the primary display. VSync off/on makes no noticeable difference.
Where would be the best place to start testing where the bottleneck is in my system if any? I am a bit lost as this machine is in the top 100 Hall of Fame in 3DMark for Firestrike Extreme. Would I have to revert back to overclocking to get the necessary frame rates? Not sure if I am missing anything AMD specific to setting this game up with an Oculus.
Any input or guidance would be extremely appreciated.
Recently got my Oculus DK2 and I have fallen in love with this device. It has completely changed my perspective on gaming and immersion. I already fell in love with Elite: Dangerous before the receiving the Oculus, but this device has taken the game to another level for me.
Put a machine together for currency mining early last year that I felt would also be adequate for gaming. I am running into slight problems maintaining proper frame rates in this game, more so with the Oculus.
Rough outline of the machine:
Asus Maximus VI Extreme motherboard
Intel 4770K processor (Watercooled)
16GB Avexir DDR3-3000 memory (Watercooled)
ATI R9-290X video cards x4 in Crossfire (Watercooled)
Samsung 840 Evo SSD x3 in RAID0 configuration
Two 1500W Platinum power supplies
Fresh installation of Windows 8.1
Latest Oculus runtime
Latest AMD 14.12 Omega drivers, settings on AMD's Catalyst Control Center is set to default.
Currently the machine is running at stock speeds for both the processor and videocards.
I seem to be having issues maintaining the correct frame rate and cannot for the life of me figure out why. I assumed I'd have adequate hardware to run the game at its maximum settings, but tend to run into serious frame rate issues when in a station, in an asteroid field, high conflict zone, deploy a chaff, loading instances (witch space) or generally any other random times. I cant seem to get an accurate idea of my frame rates as the CTRL + F function doesn't seem to work with the Oculus on. Turning down the graphical quality seems to help in some scenarios but not in others. Turning off shadows seems to have the biggest impact on frame rates, but still isnt as smooth as I'd like it to be.
I have tried turning off two of my three monitors and setting the refresh rate to 75hz on the remaining one. I have set the core parking at 100%. Set the Oculus to extended mode rather then direct.as well as the primary display. VSync off/on makes no noticeable difference.
Where would be the best place to start testing where the bottleneck is in my system if any? I am a bit lost as this machine is in the top 100 Hall of Fame in 3DMark for Firestrike Extreme. Would I have to revert back to overclocking to get the necessary frame rates? Not sure if I am missing anything AMD specific to setting this game up with an Oculus.
Any input or guidance would be extremely appreciated.