Raise your Seat!

OK, somebody may have already posted this, but something interesting happened the other day.

My son was playing ED then had to do homework so I took over without resetting the view. WOW! He is a bit shorter than me so suddenly I could see over the nose of my python. The difference was not enough to disassociate me from my VR body, but it was enough to make me feel "right".

So now when I play I lower the seat an inch or two, set the view and raise the seat to my normal position.

Give it a shot.
 
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OK, somebody already posted this, but something interesting happened the other day.

My son was playing ED then had to do homework so I took over without resetting the view. WOW! He is a bit shorter than me so suddenly I could see over the nose of my python. The difference was not enough to disassociate me from my VR body, but it was enough to make me feel "right".

So now when I play I lower the seat an inch or two, set the view and raise the seat to my normal position.

Give it a shot.

An easier way to achieve the same effect is to sit in the chair as normal with the rift on as you normally would, then half stand up or move slightly out of your chair upwards whilst still looking forward and while in that position press the key to re-set the occulus view, when you sit back as normal in your chair you view will be lower.
 
An easier way to achieve the same effect is to sit in the chair as normal with the rift on as you normally would, then half stand up or move slightly out of your chair upwards whilst still looking forward and while in that position press the key to re-set the occulus view, when you sit back as normal in your chair you view will be lower.

Actually you need to crouch down and recentre.
 
Somtimes when i need a break from flying whilst out exploring i land on a planet somewhere with a really stunning view, then i get out of my chair and sit down on my sofa in the house then reset the forward view using a voice command in voice attack, on my corvette the immersion is great, btw, i have the Oculus controllers as well and they came with a second tracking camara so i do have a virtual space inside the whole cockpit of any ship a i fly.
 
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Yes this, sorry i had it round the wrong way.

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Actually you need to crouch down and recentre.

Yes this, to get a normal view to be lower you raise yourself then reset oculus view and sit back down and to raise the view youy do the opposite, i misread the ops post, he wanted to be higher to look over the nose so lowering then resetting is correct.
 
When I got my Rift, I calibrated it standing up. Then the first thing I tried was a tutorial in ED. I found myself sitting there in the Sidey with my head poking out the top of the ship. I thought "this can't be right" as I watched the multicannons deploy. I felt like one of those Shriners in the tiny cars, but it was actually pretty cool. It was a very unobstructed view! And the install messed with my keybindings so I couldn't reset my view.

These days I mostly sit back a few inches and reset my view, and then sit straight up. This reduces the FOV very slightly, but when I look up my view is no longer being clipped by the head rest of the seat - a fair trade-off, imho.
 
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OK, somebody may have already posted this, but something interesting happened the other day.

My son was playing ED then had to do homework so I took over without resetting the view. WOW! He is a bit shorter than me so suddenly I could see over the nose of my python. The difference was not enough to disassociate me from my VR body, but it was enough to make me feel "right".

So now when I play I lower the seat an inch or two, set the view and raise the seat to my normal position.

Give it a shot.

What did you think to the size of its nose? I think its rendered a little small when I compare it to what I can see from the debug camera. Same in the anaconda too.
 
What did you think to the size of its nose? I think its rendered a little small when I compare it to what I can see from the debug camera. Same in the anaconda too.

Everything is rendered too small. IT's something to do with IPD or some VR scaling. It's always been a problem. The pilot body feels like a child's to me. I'm used to it now, so I've adjusted, but when I lift the HDM I find that my arms are about 50% longer in real life than the ones on the child body!
 
Everything is rendered too small. IT's something to do with IPD or some VR scaling. It's always been a problem. The pilot body feels like a child's to me. I'm used to it now, so I've adjusted, but when I lift the HDM I find that my arms are about 50% longer in real life than the ones on the child body!

Inside of the cockpit is fine for me on a rift. It's just some of the hulls from the cockpit
 
Stand a step behind your chair (if you can!) in a Taipan fighter and reset the view - sit down again for a super view out of the glass nose dome right between the guns
 
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