The discussion of jump ranges is raging on and it's rather silly, but also points to the overall problem that space travel is dull and repetitive, especially if you're merely traveling from one system to another.
I would love to see a more automated system that did the jumps for you and made the whole process quicker, but also allowed for random encounters that pull you out of hyper space.
Unfortunately, this would be tricky to implement considering that players also want to attack in this manner. That could be automated and that'd make interdiction less tedious...not to mention waiting for targets...but it all has to be done in real time for the sake of the BGS and open play.
Bah.
I would love to see a more automated system that did the jumps for you and made the whole process quicker, but also allowed for random encounters that pull you out of hyper space.
Unfortunately, this would be tricky to implement considering that players also want to attack in this manner. That could be automated and that'd make interdiction less tedious...not to mention waiting for targets...but it all has to be done in real time for the sake of the BGS and open play.
Bah.