Rantings of a Fanboy

Hello CMDR's

Let me start by saying thank-you for taking the time to open this thread and have a read. The main aim of this is to voice my reasons for not finding any incentive to load the game in it's current state. I won't be poring over each and every part of the game that needs attention but focusing more on how I've felt the desire to play being sucked out of me by the debates being raised by Frontier themselves.

Permits: I recently found out that a permit requirement for a system had been removed from the game. This to me is nothing more than the removal of content – despite the shallow nature of the mechanic required to gain access. I'm talking about Phekda which after 1.2 had permit issues i.e. The missions to get the permit where not working – the solution to this appears, on the surface, to just remove the permit in totality.
For the players who have already worked to gain access you have kind of cheapened their achievement. To those who were working towards gaining the permit, you just pulled the rug out from under their feet.

Crime and punishment:
After who knows how long you have finally shown us that you want a change in the justice system – hardly surprising given your current game could be renamed Elite:Crime Pays! But it seems there is an underlying reason why you asked this when you did as not to long after the next item was raised...

PP to be more effective in Open:
The idea that was dropped on us to debate was to have your actions in PP count more in Open. Not give you better rewards – just your actions would count for more in Open.
What is the point of even having the 'One Galaxy' you are so keen to point out to us, news flash, different systems talking to one set of databases is nothing new or ground breaking.

PvPvE: When considered along with the previous item it becomes apparent that FD have a desire to get more players back into open by adding incentives to play there. Why?
Simple, Brabens vision of a living breathing galaxy is going lady bumps up. He seems to have not understood PvP at all when designing the game which has lead to us having the mother of all debates/fights/arguments both in game and here on the forums.
The game has so much potential for providing PvP but instead you gave us CQC which bombed, you then re-packaged it as Arena... Just look at the forums for both of these, there right away is a problem of identity – they are the same game but require a different forum thus keeping the few players who visit the forum looking in different areas for the same information. Seriously how hard is it to have just one forum area called Arena/CQC?

Finish what you start: Project management 101... Everything you have released so far needs to be finished, bug fixed and most importantly supported via player feedback. This community is fantastic at coming up with ideas – could do with learning to balance them a bit more but then enthusiasm to see the game develop is massive – you seem to just ignore it and move on to the next big thing. Big mistake.

Missions: I know the nature of how you are trying to generate procedural missions but please tell your QA department to at least test them before sending them to beta – you are embarrassing yourselves by the constant broken state of missions that make it in to a beta and somehow survive to still be present in the release client.
Grow a pair and explain to the players that there is a problem... You finally managed to do this over 2.1. What took you so long to realise we prefer an honest delay in the pursuit of quality to a shoddy update?

POI's: How many of us have to complain about the stupid amount of wrecks on planets outside of the bubble before you actually do something about it? Horizon's released 3 months ago and still I can find thousands of ships on any single world we can land on anywhere in the galaxy.
It really cheapens the whole exploration vibe when it becomes clear you are in no way the first person to have visited this system – If you see 2 planets that can be landed on you will find more wrecks than there are real CMDR's online. There can be no other word than stupid to describe this state of affairs.

Economy: Station prices not being accessible until you land. What kind of market economy is this? It's certainly not one that humanity would ever live under that's for sure.
'Just going out for some milk dear'
'OK, how much will it be?'
'Somewhere between 50p and £9.78 but I'll only know when I've been in every shop'
'If only shops advertised their prices live would be so much simpler'
No doubt someone will point out the Lore situation – I would reply CQC manages to connect pilots all across the bubble together which is in it self lore breaking but station won't tell you their prices to attract more business... I guess North Korea must have taken over humanity at some point.

Just as Braben said they have got it wrong I may also have misunderstood some of the points I have raised but FD, that also is down to yourselves through not giving any clear information just points you are eluding to with no clear direction – this concerns me greatly as you move further into your ten year plan.

Maybe part of my frustration is just a result of overplaying the game... except I only get a couple of hours a night to play anyway and despite getting the game in mid June last year I have only 4 weeks of in game time so if it is down to over playing the game... that is not a good sign.

To those who feel the need to reply. I have my flame retardant undies on so bring it on! :D

But lets keep this nice and civil please, don't want to bother the moderators, they have lives too :)

TL;DR - Then no need to reply :D
 
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A bit aggressive in tone in places, but I can't disagree with the content so rep given.

So many aspects of this game need either a serious polish or a complete rethink. If the "delayed for quality" 2.1 doesn't show some evidence that FD are beginning to move the right things in the right direction, I will be very worried.

As I've said elsewhere, as an Elite fanboy through and through, I would still love this game even if it was ten times worse than it is. That much is in my gaming DNA. But to see the fundamentals neglected for so long -- and the reaction of the player base, many of whom don't share my legacy love for the franchise -- gives me serious reason to doubt whether this game will still be around in five years, let alone the ten or more they're aiming for, if something isn't done and done soon. :(
 
Can't really argue with any of the points raised. Hopefully 2.1 will be the root and branch overhaul that the game badly needs, or at least the start of it (crime and punishment, missions etc). I know, hope reigns eternal and all that :)
 
Sooo...you made a post compiling all the things other players are complaining about.
I'm not sure there is a big enough cookie to compensate such things.
This is not your first time either so nothing new.

Nothing major is ever gonna change until a client patch drops so sure, knock yourself out whining but you're just gonna have to wait until things are ready to go.
In other words, remain patient and stop crying and flaming the situation.
You're too old to be cool anyways so let it go and grow old gracefully like the rest of us.
Human adults are the worst...they should know better but nope.
And so it begins....
 
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Hello CMDR's
Snipped to avoid a second posting of OP's thread.....
To those who feel the need to reply. I have my flame retardant undies on so bring it on! :D

But lets keep this nice and civil please, don't want to bother the moderators, they have lives too :)

TL;DR - Then no need to reply :D

I agree with all you say here. My biggest worry in this game is that even if FD do listen they seem to do very little that moves them off their apparent rigid line of demarcation.
It reminds me of the one of the main reasons a lot of our heavy industry in the UK moved abroad. Rigid and immovable ideas that ultimately led to high wages, due to demarcation, little progress, due to said rigidity. We must be right we invented the game leading to a substandard product where we used to lead the world.

I guess our gamemakers still won't listen properly to the ideas of others, in the same way industry never listened to the warnings as to how we were losing our indusrial base to overseas manufacturers. Perhaps it is the British disease.
 

Ian Phillips

Volunteer Moderator
There is a reasonable post in the OP, followed by some posts that are more interested in discussing the poster than what he wrote.

Please don't do that. Discuss the content, not the poster.

Thank you.
 
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I really didn't think I'd agree with this when i saw the title, but actually most of the points are good well thought out points.

Especially "finish what you start" this is the #1 thing that keeps me from playing regularly, I troll about on the forums still but I must have effectively stopped playing for nearly a year now and the game is almost identical to when I was playing more. That would be ok if a finished game was released, but they basically sold an early access game with content to come over the following year, horizons seems to follow the same model. Thats all well and good but they do need to actually finish something, or at least improve things so that progress is noticeable as it is if you made somebody play 1.0 vs the current version It'd take them several hours to work out which one they were on ><.

Edit: The thing that gets me with this is they move like molasses, thats ok if your blizzard because they have a history of releasing great titles eventually to back it up, even D3 besides some extremely dubious design decisions, but for a company like FD they don't have that, which is basically why I didn't buy horizons, because i'm not convinced they will add anything substantial given a year where they already haven't.
 
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I too am a bit of a fanboy, absolutely love this game, warts and all. I am looking forward to 2.1 and hopefully seeing some major improvement in basic gameplay, but I am not holding my breath! I cannot fault your points in any way, like I said, I love the game, but after a year of playing a lot, I am really starting to struggle to motivate myself of a night to fire up my ship and go out to do something. To much is broken or plain not working at present to keep anybody other than those who can roleplay their way to some interest playing. I don't think anybody who is reasonable, wants the moon on a stick here, but adding more broken stuff to a broken basic game is not, in my opinion, a sound business model.
 
Hello CMDR's

Let me start by saying thank-you for taking the time to open this thread and have a read. The main aim of this is to voice my reasons for not finding any incentive to load the game in it's current state. I won't be poring over each and every part of the game that needs attention but focusing more on how I've felt the desire to play being sucked out of me by the debates being raised by Frontier themselves.

Permits: I recently found out that a permit requirement for a system had been removed from the game. This to me is nothing more than the removal of content – despite the shallow nature of the mechanic required to gain access. I'm talking about Phekda which after 1.2 had permit issues i.e. The missions to get the permit where not working – the solution to this appears, on the surface, to just remove the permit in totality.
For the players who have already worked to gain access you have kind of cheapened their achievement. To those who were working towards gaining the permit, you just pulled the rug out from under their feet.

Crime and punishment:
After who knows how long you have finally shown us that you want a change in the justice system – hardly surprising given your current game could be renamed Elite:Crime Pays! But it seems there is an underlying reason why you asked this when you did as not to long after the next item was raised...

PP to be more effective in Open:
The idea that was dropped on us to debate was to have your actions in PP count more in Open. Not give you better rewards – just your actions would count for more in Open.
What is the point of even having the 'One Galaxy' you are so keen to point out to us, news flash, different systems talking to one set of databases is nothing new or ground breaking.

PvPvE: When considered along with the previous item it becomes apparent that FD have a desire to get more players back into open by adding incentives to play there. Why?
Simple, Brabens vision of a living breathing galaxy is going lady bumps up. He seems to have not understood PvP at all when designing the game which has lead to us having the mother of all debates/fights/arguments both in game and here on the forums.
The game has so much potential for providing PvP but instead you gave us CQC which bombed, you then re-packaged it as Arena... Just look at the forums for both of these, there right away is a problem of identity – they are the same game but require a different forum thus keeping the few players who visit the forum looking in different areas for the same information. Seriously how hard is it to have just one forum area called Arena/CQC?

Finish what you start: Project management 101... Everything you have released so far needs to be finished, bug fixed and most importantly supported via player feedback. This community is fantastic at coming up with ideas – could do with learning to balance them a bit more but then enthusiasm to see the game develop is massive – you seem to just ignore it and move on to the next big thing. Big mistake.

Missions: I know the nature of how you are trying to generate procedural missions but please tell your QA department to at least test them before sending them to beta – you are embarrassing yourselves by the constant broken state of missions that make it in to a beta and somehow survive to still be present in the release client.
Grow a pair and explain to the players that there is a problem... You finally managed to do this over 2.1. What took you so long to realise we prefer an honest delay in the pursuit of quality to a shoddy update?

POI's: How many of us have to complain about the stupid amount of wrecks on planets outside of the bubble before you actually do something about it? Horizon's released 3 months ago and still I can find thousands of ships on any single world we can land on anywhere in the galaxy.
It really cheapens the whole exploration vibe when it becomes clear you are in no way the first person to have visited this system – If you see 2 planets that can be landed on you will find more wrecks than there are real CMDR's online. There can be no other word than stupid to describe this state of affairs.

Economy: Station prices not being accessible until you land. What kind of market economy is this? It's certainly not one that humanity would ever live under that's for sure.
'Just going out for some milk dear'
'OK, how much will it be?'
'Somewhere between 50p and £9.78 but I'll only know when I've been in every shop'
'If only shops advertised their prices live would be so much simpler'
No doubt someone will point out the Lore situation – I would reply CQC manages to connect pilots all across the bubble together which is in it self lore breaking but station won't tell you their prices to attract more business... I guess North Korea must have taken over humanity at some point.

Just as Braben said they have got it wrong I may also have misunderstood some of the points I have raised but FD, that also is down to yourselves through not giving any clear information just points you are eluding to with no clear direction – this concerns me greatly as you move further into your ten year plan.

Maybe part of my frustration is just a result of overplaying the game... except I only get a couple of hours a night to play anyway and despite getting the game in mid June last year I have only 4 weeks of in game time so if it is down to over playing the game... that is not a good sign.

To those who feel the need to reply. I have my flame retardant undies on so bring it on! :D

But lets keep this nice and civil please, don't want to bother the moderators, they have lives too :)

TL;DR - Then no need to reply :D

Goling with you in most of the points especially when it comes to price information that can be bound easily into system map if a navbeacon is there.
What is a nav beacon good for other than storing latest and distributing system information for ships coming in. Also like the POI point where
wreckages are all around in space. SSS and Distress calls can be found 1000+ lightyears from the last inhabited planet. These are only to if statements
in code to get it fixed. FD should be capable to figure out a rule that matches.

Most of those items are easy to fix from a coding point of View. Testing, Regression Tests and balancing might be more complicated but because FD promised to do updates before 2.1 here is a good opportunity to do them.
Only I believe its more related to restricted resources that make them consider the timelines. As 2.1 is postponed to June now I am pretty sure if there is no
paralell developmend 2.2 (2.3) then 2.3 will fall off and be earliest implemented with Season 3 or more likely later. So in the end I do not expect too much (FD please suprive me positvely).

Regards,
Miklos
 
More constructive this time ...
Permits: I recently found out that a permit requirement for a system had been removed from the game. This to me is nothing more than the removal of content – despite the shallow nature of the mechanic required to gain access. I'm talking about Phekda which after 1.2 had permit issues i.e. The missions to get the permit where not working – the solution to this appears, on the surface, to just remove the permit in totality.
For the players who have already worked to gain access you have kind of cheapened their achievement. To those who were working towards gaining the permit, you just pulled the rug out from under their feet.
This falls under persistence. And it needs to be held in a higher regard as it is now. The little persistence that is there needs to be treasured. Completely in agreement.

Crime and punishment:
After who knows how long you have finally shown us that you want a change in the justice system – hardly surprising given your current game could be renamed Elite:Crime Pays! But it seems there is an underlying reason why you asked this when you did as not to long after the next item was raised...

PP to be more effective in Open:
The idea that was dropped on us to debate was to have your actions in PP count more in Open. Not give you better rewards – just your actions would count for more in Open.
What is the point of even having the 'One Galaxy' you are so keen to point out to us, news flash, different systems talking to one set of databases is nothing new or ground breaking.
I'd like to add, since the developers are the developers, don't just post a one-liner 'grenade' and watch that one nuanceless line being used and interpreted to support opposing position. If you are going to drop a bombshell, make it a well reasoned bombshell. "Dear player, if you don't mind a moment of your precious time, I'd like to go 'BOOM'". Throw us a freaking bone. It seems Development communication are very keen on ambiguous short non definitive statements and then watch the forum go ape-poo.
 
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Hello CMDR's

Let me start by saying thank-you for taking the time to open this thread and have a read. The main aim of this is to voice my reasons for not finding any incentive to load the game in it's current state. I won't be poring over each and every part of the game that needs attention but focusing more on how I've felt the desire to play being sucked out of me by the debates being raised by Frontier themselves.

Permits: I recently found out that a permit requirement for a system had been removed from the game. This to me is nothing more than the removal of content – despite the shallow nature of the mechanic required to gain access. I'm talking about Phekda which after 1.2 had permit issues i.e. The missions to get the permit where not working – the solution to this appears, on the surface, to just remove the permit in totality.
For the players who have already worked to gain access you have kind of cheapened their achievement. To those who were working towards gaining the permit, you just pulled the rug out from under their feet.

Crime and punishment:
After who knows how long you have finally shown us that you want a change in the justice system – hardly surprising given your current game could be renamed Elite:Crime Pays! But it seems there is an underlying reason why you asked this when you did as not to long after the next item was raised...

PP to be more effective in Open:
The idea that was dropped on us to debate was to have your actions in PP count more in Open. Not give you better rewards – just your actions would count for more in Open.
What is the point of even having the 'One Galaxy' you are so keen to point out to us, news flash, different systems talking to one set of databases is nothing new or ground breaking.

PvPvE: When considered along with the previous item it becomes apparent that FD have a desire to get more players back into open by adding incentives to play there. Why?
Simple, Brabens vision of a living breathing galaxy is going lady bumps up. He seems to have not understood PvP at all when designing the game which has lead to us having the mother of all debates/fights/arguments both in game and here on the forums.
The game has so much potential for providing PvP but instead you gave us CQC which bombed, you then re-packaged it as Arena... Just look at the forums for both of these, there right away is a problem of identity – they are the same game but require a different forum thus keeping the few players who visit the forum looking in different areas for the same information. Seriously how hard is it to have just one forum area called Arena/CQC?

Finish what you start: Project management 101... Everything you have released so far needs to be finished, bug fixed and most importantly supported via player feedback. This community is fantastic at coming up with ideas – could do with learning to balance them a bit more but then enthusiasm to see the game develop is massive – you seem to just ignore it and move on to the next big thing. Big mistake.

Missions: I know the nature of how you are trying to generate procedural missions but please tell your QA department to at least test them before sending them to beta – you are embarrassing yourselves by the constant broken state of missions that make it in to a beta and somehow survive to still be present in the release client.
Grow a pair and explain to the players that there is a problem... You finally managed to do this over 2.1. What took you so long to realise we prefer an honest delay in the pursuit of quality to a shoddy update?

POI's: How many of us have to complain about the stupid amount of wrecks on planets outside of the bubble before you actually do something about it? Horizon's released 3 months ago and still I can find thousands of ships on any single world we can land on anywhere in the galaxy.
It really cheapens the whole exploration vibe when it becomes clear you are in no way the first person to have visited this system – If you see 2 planets that can be landed on you will find more wrecks than there are real CMDR's online. There can be no other word than stupid to describe this state of affairs.

Economy: Station prices not being accessible until you land. What kind of market economy is this? It's certainly not one that humanity would ever live under that's for sure.
'Just going out for some milk dear'
'OK, how much will it be?'
'Somewhere between 50p and £9.78 but I'll only know when I've been in every shop'
'If only shops advertised their prices live would be so much simpler'
No doubt someone will point out the Lore situation – I would reply CQC manages to connect pilots all across the bubble together which is in it self lore breaking but station won't tell you their prices to attract more business... I guess North Korea must have taken over humanity at some point.

Just as Braben said they have got it wrong I may also have misunderstood some of the points I have raised but FD, that also is down to yourselves through not giving any clear information just points you are eluding to with no clear direction – this concerns me greatly as you move further into your ten year plan.

Maybe part of my frustration is just a result of overplaying the game... except I only get a couple of hours a night to play anyway and despite getting the game in mid June last year I have only 4 weeks of in game time so if it is down to over playing the game... that is not a good sign.

To those who feel the need to reply. I have my flame retardant undies on so bring it on! :D

But lets keep this nice and civil please, don't want to bother the moderators, they have lives too :)

TL;DR - Then no need to reply :D

Good post, I agree with a lot of it. Haven't been in ED for awhile due to work load, however the game doesn't draw me into it as much as it did before, due to reason in your post.

1. Permits: Agreed, this was a not a clever move from FD, leave permit system alone, there are enough to give to player fractions.

2. Crime and punishment: There are non, it's hopeless designed and it's mind boggling why FD didn't design it better?

3. PP: I simply don't play it, so many things wrong with it, I honestly don't know where to start. However there are many good suggestions here on the forums.

4. Project management 101: I'm a bit torn here, FD do have a very good track record in this matter, however QA is not as good as it could be.

5. Economy: Not working period! I think the issue is that its too shallow in its design.

6. Living breathing galaxy: the potential is so huge, but for now, its not breathing, and absolutely not living.

There have been so many examples of how to make it more alive.
Its all in the details baby, all in the details.
 
The game is soooo broken on all levels, it just about works but nothing really works well (apart from the audio - well done audio team).

Sandro's PP incentive in Open scheme just goes to emphasise how poorly thought out PP was from the outset, its like having a broken leg and hoping sticking a plaster on will fix it.

As for CQC/Arena they can't even make up their mind what to call it, Arena in the menu, CQC when it starts. Matchmaking is a joke, tried it yesterday, I'm rank 3 and get matched against seven rank 40+ players.
 
Hello CMDR's

Let me start by saying thank-you for taking the time to open this thread and have a read. The main aim of this is to voice my reasons for not finding any incentive to load the game in it's current state. I won't be poring over each and every part of the game that needs attention but focusing more on how I've felt the desire to play being sucked out of me by the debates being raised by Frontier themselves.

Permits: I recently found out that a permit requirement for a system had been removed from the game. This to me is nothing more than the removal of content – despite the shallow nature of the mechanic required to gain access. I'm talking about Phekda which after 1.2 had permit issues i.e. The missions to get the permit where not working – the solution to this appears, on the surface, to just remove the permit in totality.
For the players who have already worked to gain access you have kind of cheapened their achievement. To those who were working towards gaining the permit, you just pulled the rug out from under their feet.

Crime and punishment:
After who knows how long you have finally shown us that you want a change in the justice system – hardly surprising given your current game could be renamed Elite:Crime Pays! But it seems there is an underlying reason why you asked this when you did as not to long after the next item was raised...

PP to be more effective in Open:
The idea that was dropped on us to debate was to have your actions in PP count more in Open. Not give you better rewards – just your actions would count for more in Open.
What is the point of even having the 'One Galaxy' you are so keen to point out to us, news flash, different systems talking to one set of databases is nothing new or ground breaking.

PvPvE: When considered along with the previous item it becomes apparent that FD have a desire to get more players back into open by adding incentives to play there. Why?
Simple, Brabens vision of a living breathing galaxy is going lady bumps up. He seems to have not understood PvP at all when designing the game which has lead to us having the mother of all debates/fights/arguments both in game and here on the forums.
The game has so much potential for providing PvP but instead you gave us CQC which bombed, you then re-packaged it as Arena... Just look at the forums for both of these, there right away is a problem of identity – they are the same game but require a different forum thus keeping the few players who visit the forum looking in different areas for the same information. Seriously how hard is it to have just one forum area called Arena/CQC?

Finish what you start: Project management 101... Everything you have released so far needs to be finished, bug fixed and most importantly supported via player feedback. This community is fantastic at coming up with ideas – could do with learning to balance them a bit more but then enthusiasm to see the game develop is massive – you seem to just ignore it and move on to the next big thing. Big mistake.

Missions: I know the nature of how you are trying to generate procedural missions but please tell your QA department to at least test them before sending them to beta – you are embarrassing yourselves by the constant broken state of missions that make it in to a beta and somehow survive to still be present in the release client.
Grow a pair and explain to the players that there is a problem... You finally managed to do this over 2.1. What took you so long to realise we prefer an honest delay in the pursuit of quality to a shoddy update?

POI's: How many of us have to complain about the stupid amount of wrecks on planets outside of the bubble before you actually do something about it? Horizon's released 3 months ago and still I can find thousands of ships on any single world we can land on anywhere in the galaxy.
It really cheapens the whole exploration vibe when it becomes clear you are in no way the first person to have visited this system – If you see 2 planets that can be landed on you will find more wrecks than there are real CMDR's online. There can be no other word than stupid to describe this state of affairs.

Economy: Station prices not being accessible until you land. What kind of market economy is this? It's certainly not one that humanity would ever live under that's for sure.
'Just going out for some milk dear'
'OK, how much will it be?'
'Somewhere between 50p and £9.78 but I'll only know when I've been in every shop'
'If only shops advertised their prices live would be so much simpler'
No doubt someone will point out the Lore situation – I would reply CQC manages to connect pilots all across the bubble together which is in it self lore breaking but station won't tell you their prices to attract more business... I guess North Korea must have taken over humanity at some point.

Just as Braben said they have got it wrong I may also have misunderstood some of the points I have raised but FD, that also is down to yourselves through not giving any clear information just points you are eluding to with no clear direction – this concerns me greatly as you move further into your ten year plan.

Maybe part of my frustration is just a result of overplaying the game... except I only get a couple of hours a night to play anyway and despite getting the game in mid June last year I have only 4 weeks of in game time so if it is down to over playing the game... that is not a good sign.

To those who feel the need to reply. I have my flame retardant undies on so bring it on! :D

But lets keep this nice and civil please, don't want to bother the moderators, they have lives too :)

TL;DR - Then no need to reply :D
Thank you for sharing, Commander!
Good read!
Your text is full of relevant and valid points.
I really hope people in Frontier will read this and read it well.

Since 2.1 is soon (soon-ish) to cross the threshold, it is a little early to give in to despair.
And I am really looking forward to its arrival. ☺

Happy trails!
 
Sooo...you made a post compiling all the things other players are complaining about.
I'm not sure there is a big enough cookie to compensate such things.
This is not your first time either so nothing new.

Nothing major is ever gonna change until a client patch drops so sure, knock yourself out whining but you're just gonna have to wait until things are ready to go.
In other words, remain patient and stop crying and flaming the situation.
You're too old to be cool anyways so let it go and grow old gracefully like the rest of us.
Human adults are the worst...they should know better but nope.
And so it begins....

Thank-you for your opinion - valid as always and appreciated. I have sent your address to some Minions I know :D
 
To be fair, waiting for 2.1 has been a long haul hasn't it? It will be, at present estimates, almost 6 months from 2.0 to 2.1. With that amount of waiting time, and I truly appreciate the honesty of FD on the delay and I am happy to wait, surely we can hope that a LOT of things will change? I think it will be a real shame if 2.1 drops, after a delay, and all that changes is we can now look at the face of the person giving out the missions.
 
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