Does anyone use this mod? If so, why? Other than burning through ammo faster, what unseen benefit does this weapon+blueprint combo offer?
i use it, oversized ,i think more rounds on target,in a short burst, my beams take the shields,then go for hull damage,works for me.
It reduces spin up time??? I don't think the blueprint always did that. I remember asking if it worked that way some years ago.I use this mod on my Corvette two H sized multis (rapid, oversized) and FDL and Mamba (rapid, thermic). Increased rate of fire greatly reduces time on target for these large caliber guns and the firing sounds are pure symphony. Jitter up to 1,2 km is negligible.
Rapid firing mod also reduces spin up time for L sized multicannons, worth considering if you're annoyed by pause between press of the firing button and weapon fire.
not realy,my beams 4a g5 engineered take care of most my problems,if you are talking pvp then its a differnt ball game, see where youre coming from though,07 cmdrIf you manage to tow a cargo ship with several tons of ammo , is a great update....
If not, be ready to run dry very, very fast.
It reduces spin up time??? I don't think the blueprint always did that. I remember asking if it worked that way some years ago.
You will have a hard time with only beams in tank hull ships, and is a serious downgrade to have half of your firepower reduced bc you are dry on ammo.not realy,my beams 4a g5 engineered take care of most my problems,if you are talking pvp then its a differnt ball game, see where youre coming from though,07 cmdr
thanks for youre reply we both have different opions,a good thing,2 corrosive mc no,1 is enough,they dont stack btw, have funYou will have a hard time with only beams in tank hull ships, and is a serious downgrade to have half of your firepower reduced bc you are dry on ammo.
I use this load you talk about in my Vette, and is a HUGE difference in killing time when my pair of MCs with corrosive run dry.
What take 5-10 sec with MCs on will take 15-20 sec or more with only beams. When you are in a ResH and you fight 2 wings of NPC at once, killing fast is really important.
And no, I do not talk PvP - only PvE - and I usually make my credits in massacre missions....
Fast fire mod is NOT for ResH or massacre missions, where you need a high degree of "ammo free" in order to deal with several dozens of targets / h.
Can work great for fast, surgical assassination missions, tough...
And who argues here about corrosive mod stacking, lol ? What has to do stacking effects with the fact disputed here ( fast fire MC will deplete VERY fast your ammo) is beyond my comprehension, anyway. Not to remember you another "detail" - the Vette small hard points position do NOT allow, always, for both MCs to hit the target...thanks for youre reply we both have different opions,a good thing,2 corrosive mc no,1 is enough,they dont stack btw, have fun