Reactive armour engineering

Hi,

I've not delved into engineering much yet. I am looking at some work for my new corvette.

I see it's quite common to buy reactive armour, but then engineer it for thermal resistance. From what I can see this reduces its reactive resistance...?

So I guess my question is, is this not a very expensive way to get a very modest reactive bonus, or am I misunderstanding how the % multipliers work? Why not buy mirrored and engineer for reactive?
 
Hi,

I've not delved into engineering much yet. I am looking at some work for my new corvette.

I see it's quite common to buy reactive armour, but then engineer it for thermal resistance. From what I can see this reduces its reactive resistance...?

So I guess my question is, is this not a very expensive way to get a very modest reactive bonus, or am I misunderstanding how the % multipliers work? Why not buy mirrored and engineer for reactive?

Because mirrored only provides one resistance bonus (+thermal%). reactive gives 2 (+kinetic and +explosive). So with reactive you only gotta engineer away one weakness rather than 2. If you have a lot of optional internals(conda, vette, cutter, t10, etc etc) heavy duty your reactive and thermal mod a size 2d or 3d hull reinforcement. That gives the most hull and still covers all your resistances.

On ships without lots internals(small ships, fdl) you can go the route as above or depending on your needs/build, you can just thermal mod the reactives themselves.
 
Thanks for the advice. I hadn't really appreciated that reactive also increased kinetic resistance.

I take it therefore that resists don't stack, so it's only worth modding 1hrp for thermal resistance, and size also makes no difference to resistance? Ergo, any extra hrp should just be heavy duty?
 
Thanks for the advice. I hadn't really appreciated that reactive also increased kinetic resistance.

I take it therefore that resists don't stack, so it's only worth modding 1hrp for thermal resistance, and size also makes no difference to resistance? Ergo, any extra hrp should just be heavy duty?

Resistances do stack but youll get diminishing returns.

The size of the hrp wont affect hoe much resistance you get from the mod but it will affect hull boost you get. Resistance is added, hull boost is multiplied. So you use your small hrps for resistance and big ones for heavy duty
 
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