Hello,
In my eyes, we have a real problem right now.
In Elite, players call "Smuggler" the action of stealing (Mission or Piracy).
But, in reality a Smuggler buy legally (alcohol in Canada) and sell in a place where it is illegal. (like prohibition USA.)
He takes a risk, often responds to a strong demand, I mean with good "prices".
In exchange, we do a hard ride, in smaller "stealth oriented" ships (engines etc)
Currently, the only system is "-25%" on the black market.
I come here to ask for a new system.
I can suggest, but I think the team will find much better:
Why not differentiate a stolen object (concealment) and smuggling?
In my eyes, we have a real problem right now.
In Elite, players call "Smuggler" the action of stealing (Mission or Piracy).
But, in reality a Smuggler buy legally (alcohol in Canada) and sell in a place where it is illegal. (like prohibition USA.)
He takes a risk, often responds to a strong demand, I mean with good "prices".
In exchange, we do a hard ride, in smaller "stealth oriented" ships (engines etc)
Currently, the only system is "-25%" on the black market.
I come here to ask for a new system.
I can suggest, but I think the team will find much better:
Why not differentiate a stolen object (concealment) and smuggling?
- If you stole a Phone, you'll sold him at a lower price. It's legal here, but buying and using this item is dangerous for me. (And maybe i can buy it legaly)
- But if you bring with you drugs slaves (like the last slave trader in the USA which was illegal (Clotilda). So there is a high demand, I can't buy it legally on the market and the object is not "stolen".