Realised where ED gets its inspiration from

Deadlock989

Banned
New to Steam - Subspace Continuum, more than a decade old, free to play, no microtransactions or purchasing of any kind. Used to play it on my dial-up modem.

Little ships that go pew pew in space. They look a bit different and have different stats that have a minor effect on your playing style.

There are different types of game that require you use your "imagination".

But soon you realise that it's all quite ... repetitive.

Plus side - fits into a 20Mb installer.

Off to play that, instead of this nonsense.
 
Pretty funny... The last video shows so many similarities including the orbital space station, no one in cockpits and even ships ramming ships - but notice there's no stutter! :)

j/k of course...
 
New to Steam - Subspace Continuum, more than a decade old, free to play, no microtransactions or purchasing of any kind. Used to play it on my dial-up modem.

Little ships that go pew pew in space. They look a bit different and have different stats that have a minor effect on your playing style.

There are different types of game that require you use your "imagination".

But soon you realise that it's all quite ... repetitive.

Plus side - fits into a 20Mb installer.

Off to play that, instead of this nonsense.

I always thought that Elite: Dangerous got its inspiration from Elite.

https://en.wikipedia.org/wiki/Elite_(video_game)

More than 3 decades old, (now) free to play, no microtransactions or purchasing of any kind. Used to play it with no modem at all.

It used to fit in 32k of memory.

Though I'm struggling to find any microtransactions in Elite: Dangerous...
 
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