Something I've always tried to simulate in RCT2 with trainers and whatnot was the opening + closing of my park like a real park does daily / seasonally. Would be awesome to have an option to allow users to play in a "real time cycle" kind of way in which your park is open for a set number of hours, then the player can choose when to "close" their park for the night and close all the rides... guests still in line would finish their last ride, then leave the park.
Then when the park is "closed" and no guests are left, users can then add new rides, coasters, etc. as if it's the "off season"
Besides that here's other quick things I'd like to see:
- More realistic rides (less Pirate stuff) let users theme their rides.
- Rid track steepness limit on coaster editor. (It stops at like 75 degree drop)
- Allow users to select between pre-built coaster track (like RCT) or spline for greater detail. (RCTW has improved their coaster editor a bit since the 2015 beta)
- Custom station music + safety spiels for roller coasters!!
- Roller Coaster track types: Intamin (Millennium Force Style)
- Easier / quicker light placement on paths
- Custom importing on 3D user created stuff (RCTW allows this from the Steam library)
- 3d Ride Entrance Sign editor.
Then when the park is "closed" and no guests are left, users can then add new rides, coasters, etc. as if it's the "off season"
Besides that here's other quick things I'd like to see:
- More realistic rides (less Pirate stuff) let users theme their rides.
- Rid track steepness limit on coaster editor. (It stops at like 75 degree drop)
- Allow users to select between pre-built coaster track (like RCT) or spline for greater detail. (RCTW has improved their coaster editor a bit since the 2015 beta)
- Custom station music + safety spiels for roller coasters!!
- Roller Coaster track types: Intamin (Millennium Force Style)
- Easier / quicker light placement on paths
- Custom importing on 3D user created stuff (RCTW allows this from the Steam library)
- 3d Ride Entrance Sign editor.