I ran into a strange bug in one of my workzones. It started with an animal dying in one habitat and the vet showing up and just standing there making little frustrated sounds. The button to pick the vet up is grayed out. I've run into this before, and usually deleting the habitat gate and reinstalling it, or dismissing the alert works, but this time the vet finally disappeared but the animal is still there rotting, and calling a new vet to the habitat doesn't fix it.
And the keepers stopped feeding the animals in a nearby habitat in the same workzone, in spite of their being several staff and they had no issues before. The animals were starving, so I put them in the trade center and moved them to quarantine so they would be fed. Once their quarantine is up I clicked to move them back to their enclosure, and called the keeper (since their habitat was still dirty). The people transporting the animals and the keeper are sprinting down the path to the habitat, but when they are almost there they make a frantic little sound, turn around, and sprint away again. Rinse, repeat. The animals in the transport boxes have dropping welfare as this occurs, of course.
This zoo has been buggy since I started it, with more animals than usual randomly walking through barriers or triggering escape alarms while still inside, but now the staff are freaking out.
I don't know what to do about this. People say verify your game files, but I don't really get what that means or what it would do to fix the problem.
I do wonder if it would be possible to manually remove dead animals in the game when the vets won't do it. Also make it possible to pick up stuck staff members and move them.
And the keepers stopped feeding the animals in a nearby habitat in the same workzone, in spite of their being several staff and they had no issues before. The animals were starving, so I put them in the trade center and moved them to quarantine so they would be fed. Once their quarantine is up I clicked to move them back to their enclosure, and called the keeper (since their habitat was still dirty). The people transporting the animals and the keeper are sprinting down the path to the habitat, but when they are almost there they make a frantic little sound, turn around, and sprint away again. Rinse, repeat. The animals in the transport boxes have dropping welfare as this occurs, of course.
This zoo has been buggy since I started it, with more animals than usual randomly walking through barriers or triggering escape alarms while still inside, but now the staff are freaking out.
I don't know what to do about this. People say verify your game files, but I don't really get what that means or what it would do to fix the problem.
I do wonder if it would be possible to manually remove dead animals in the game when the vets won't do it. Also make it possible to pick up stuck staff members and move them.