Rare goods are clearly not working as intended, as seen with the recent powerplay shenanigans. Hauling constant loads of 600 tons is quite ridiculous, to be honest, and the vast differences in supply make it virtually impossible to balance it, merit-wise. Right now, even a casual Aisling player can manage 200,000 merits per hour. I wish I were joking. And to make matters worse, this isn't limited by destination state, like mining, but rather source state, so to claim, say, 50 systems like Aisling did last week, they only need to get ONE good state in place, rather than 50 like Kaine or Torval might need to do.
What IS the intended gameplay loop here? To me, it seems to be going to a lot of different stations, trading between them, and stocking up as you go. Not just back and forth between supply and destination ad infinitum.
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Here's an alternative idea. When you buy them out of stock, they don't resupply instantly, but rather resupply by 10% per 10 minutes until they're fully stocked, and after that, they supply an additional 1 ton every 10 minutes to a maximum of maybe +100 over the cap.
What does this achieve? Well, say Soontils are where they're currently at. You head over and buy your normal load of 600, sell it, all's good, right? Only when you get back 10 minutes later, there are only 60 there. BUT...if you head over to, say, Sothis, because you haven't been there in a few days, it's at 130 instead of its normal cap of 30.
This creates a situation where you can reasonably trade ALL the rare goods, because ALL of them will, eventually, reach a point where they're worth trading. Meanwhile, things like Soontil Relics remain well worth trading...but not ONLY that. You would grab a run every couple hours, in tandem with other activities, as it restocks.
This strikes me as a good balance overall, but I'm open to feedback. Thoughts?
What IS the intended gameplay loop here? To me, it seems to be going to a lot of different stations, trading between them, and stocking up as you go. Not just back and forth between supply and destination ad infinitum.
---
Here's an alternative idea. When you buy them out of stock, they don't resupply instantly, but rather resupply by 10% per 10 minutes until they're fully stocked, and after that, they supply an additional 1 ton every 10 minutes to a maximum of maybe +100 over the cap.
What does this achieve? Well, say Soontils are where they're currently at. You head over and buy your normal load of 600, sell it, all's good, right? Only when you get back 10 minutes later, there are only 60 there. BUT...if you head over to, say, Sothis, because you haven't been there in a few days, it's at 130 instead of its normal cap of 30.
This creates a situation where you can reasonably trade ALL the rare goods, because ALL of them will, eventually, reach a point where they're worth trading. Meanwhile, things like Soontil Relics remain well worth trading...but not ONLY that. You would grab a run every couple hours, in tandem with other activities, as it restocks.
This strikes me as a good balance overall, but I'm open to feedback. Thoughts?