Popping this back on my list.
I'm absolutely aware we've made tackle attempts at this over the course of some updates now, so let's have another dig into it.
Leave it with me o7
To some extent the players will always be part of the QA and bughunting in a game. One can't hide the fact that we play the game tens of thousands hours per month, and we will find the most silly bugs and glitches. Of witch many probably are hard to replicate in-house.
But as it is now, and has been since the introduction and implementation of the Issue Tracker, is that most of the job is outsourced to the players. And worse, it feels like it quite often ends there, because of the popularity contest, and only the most broken bugs and features and most prominent errors gets fixed, and here and there the easy-to-fix minor bugs. Most of wich bugs are the ones we come across several times each play session, and really restricts playability and diminishes the fun of playing the game.
There are so many, several dozens, of gameplay/loop bugs that needs attention, and with absolutely no game industry knowledge, I am certain many of them are fairly straight forward to fix.*
And the fact that the bug department is on a complete standstill when you Sally are not around is a testament to the state-of-the-game, and it isn't painting a good picture.
I say this with all the love I can towards this game and everyone at Frontier Developments. And you Sally are simply the best!
MDHansen
*they're probably not, since then they would probably be fixed
