Recruiting traders

We should be able to recruit traders.

We would provide him :
- A trading ship with a good cargo
- A trading routes
- He would only be able to fill up his cargo with the product we have selected. A contract will be sign between you, the trader and the station, so money is directly debit/credit on your bank account when product is bought/sold.

The trader would receive a % of the sales.

If he flee with the ship, he would be wanted and be searched after a while. If the ship got destroyed it return to you.
If he tries to sell the product to others stations, profits will still goes to you, as it's no stolen product and he has no ownership on them. In ED products seems like traced.
If he eject the product in space to give it to pirates, this will be considered stolen products. He will be wanted then.

This would be a good way for a starter to make profits straight other than doing mission. He would had a job straight.
And for the recruiter it's like estabilishing a trading empire without going in X3 direction and keeping ED spirit.

I think it's a very good idea to start giving this game a bit of PvP content.
 
We should be able to recruit traders.

We would provide him :
- A trading ship with a good cargo
- A trading routes
- He would only be able to fill up his cargo with the product we have selected. A contract will be sign between you, the trader and the station, so money is directly debit/credit on your bank account when product is bought/sold.

The trader would receive a % of the sales.

If he flee with the ship, he would be wanted and be searched after a while. If the ship got destroyed it return to you.
If he tries to sell the product to others stations, profits will still goes to you, as it's no stolen product and he has no ownership on them. In ED products seems like traced.
If he eject the product in space to give it to pirates, this will be considered stolen products. He will be wanted then.

This would be a good way for a starter to make profits straight other than doing mission. He would had a job straight.
And for the recruiter it's like estabilishing a trading empire without going in X3 direction and keeping ED spirit.

I think it's a very good idea to start giving this game a bit of PvP content.

Now I am confused, aren't you in favor of whoever gets the kill gets all the money (thus no shared profits)?
 
And for the recruiter it's like estabilishing a trading empire without going in X3 direction and keeping ED spirit.
As I understand, 'establishing an empire' is not within the ED spirit. Like all the other times this has been suggested, I highly doubt FD has even remote interest.
 
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