This expansion would be focused around the Cenozoic era, the time of the mammals, though more than just mammals ruled and still rule this era of Earth's history. This DLC's campaign would involve helping Claire Dearing, Owen Grady, the advisory Ian Malcolm, Ramsay Cole and the rebirth of Biosyn to set up sanctuaries away from the dinosaurs to continue genetic research into more than just dinosaurs. Utilising the landscapes of the Ural Mountains of Russia, and the sweeping grasslands of the Chilean Patagonian plains, playing to the advantage of sustaining some of the planet's more recent extinct species. Reviving prehistoric mammals is a bit easier in comparison to the revival of 66 million year old dinosaurs, pterosaurs and marine reptiles. With the assistance from this Jurassic World's reptilian residents, build a home to sustain the growing population of dinosaurs and prehistoric mammals, to bring worlds together and give them the space they need to thrive. The resurrection of the magnificent creatures of the Eocene, Miocene, Pleistocene and Holocene, from the ferocious Smilodon, to the mighty Mammuthus, terrifying Titanis, the massive Megatherium and various other species to fill a once primal world.
(Note. With the lack of new dinosaur variants and skins, it would be much easier to add more species, to around a similar proportion to the Planet Zoo animal packs with 8 species)
Cenozoic Expansion:
New Species:
That is all I have currently for this DLC, but I think this could be a pretty cool DLC to introduce the third and final major prehistoric era to the game.
(Note. With the lack of new dinosaur variants and skins, it would be much easier to add more species, to around a similar proportion to the Planet Zoo animal packs with 8 species)
Cenozoic Expansion:
New Species:
- Smilodon / Sabre-Toothed Tiger
- Mammuthus / Woolly Mammoth
- Titanis / Terror Bird
- Megatherium / Giant Ground Sloth
- Doedicurus / Giant Armadillo
- Elasmotherium / Siberian Unicorn
- Argentavis / Giant Terratorn - Aviary
- Basilosaurus / Whale Killer - Lagoon
- Chilean Patagonia
- Ural Mountains
- Arrival Point
- Control Centre
- Research Centre
- Expedition Centre
- Staff Centre
- Response Facility
- Paleomedical Facility
- Emergency Shelter
- Research Outpost
- Biosyn Remote Viewing Dome
- Biosyn Remote Viewing Vent
- Viewing Window
- Log Barrier
- Mesh Barrier
- Log Gate
- Mesh Gate
- Hatchery
- Aviary Dome
- Aviary Hatchery
- Aviary Viewing Gallery
- Lagoon Section
- Lagoon Hatchery
- Lagoon Viewing Gallery
- Small Solar Power Station
- Large Solar Power Station
- Small Wind Power Station
- Large Wind Power Station
- New Barrier Options - Viewing Window, Log Barrier and Gate, Mesh Barrier and Gate
- New Lagoon Behaviours - Breathing at the surface for marine reptiles and the Basilosaurus; Breaching for Ichthyosaurs, Plesiosaurs, Mosasaurs and Basilosaurus
- New Live Prey Feeders - Live Shark Feeder; Live Deer Feeder; Live Cow Feeder; Cow Crane Feeder; Live Pig Feeder (barrier dispenser, placed on the fence and the big runs out); Chicken Feeder
- Stalking - This behaviour would be utilised by predatory species where they would creep on their prey through slow movements, especially utilised by the Smilodon and Titanis, as well as of course all the predatory dinosaurs
- Aviary Creature Walking and Running Animations - With Argentavis being a bird, walking and ground movement is one thing this animal would have been able to do, and the pterosaurs should be given the ability to walk on the ground with the dinosaurs and other land species, especially the colossal Quetzalcoatlus
That is all I have currently for this DLC, but I think this could be a pretty cool DLC to introduce the third and final major prehistoric era to the game.