However, a lot of the PvE players might not. For you it might be "easy mode" but that's just insulting elitism (no pun intended) to other players who don't find that.
Here's four players.
1. Fourteen year old autistic boy who loves space and wants to fly a spaceship and kill NPCs.
2. A mother who wants to play with her son (he can be 1. if you want, doesn't matter).
3. Experienced, hardcore PvP player who wants a challenging fight.
4. Casual gamer who wants a bit of a challenge but doesn't really have the time or the reflexes to compete with the likes of 3. but wants to enjoy the game anyway.
Please rank them in order of importance.
If the devs make the AI scale to players abilities with the odd overpowered and underpowered one here and there it's a non issue.
Currently they are scaled to the lowest player skill which sucks for a lot of players who would otherwise enjoy some pve.
My main point was scaling the AI in regards to community goals to make solo equivalent to open for them and not an easy mode which it currently is due to the lack of scaling AI and the simplicity of the AI and lacking piracy mechanics.
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