So, I pick up a cargo at place A which is supposed to have a market in place B. I go to place B and I can only sell at a loss. So I decide to go off to another station and see what the go is there. Halfway through I get an interdiction. No way am I getting out of that with a lowly Sidewinder. The "escape vector" lines up all fine and dandy as far as I'm concerned, but I have to hold it for, what, ten minutes? So I get shot to pieces by some overpowered foe. Was that fun? No. Not at all.
And why the heck am I having to buy trade data every 24 hours for each area, even when it costs zero? People in the future are that sanguine about having their time wasted?
I apparently have planetary data to sell, but it won't let me sell it? And it won't tell me why?
I'm all for leaving people to explore and discover, but for the love of all that's Holy, not every single little thing has to be top secret, or need silly clicks.
And still the interface jumps about like a teenager on acid. And still I can't use the mouse button to click stuff properly.
Every time I fire this up the only discovery I come across is how ridiclous this whole thing is.
Seriously, I would love a refund. I love the idea but I'm past beta testing this junk.
And why the heck am I having to buy trade data every 24 hours for each area, even when it costs zero? People in the future are that sanguine about having their time wasted?
I apparently have planetary data to sell, but it won't let me sell it? And it won't tell me why?
I'm all for leaving people to explore and discover, but for the love of all that's Holy, not every single little thing has to be top secret, or need silly clicks.
And still the interface jumps about like a teenager on acid. And still I can't use the mouse button to click stuff properly.
Every time I fire this up the only discovery I come across is how ridiclous this whole thing is.
Seriously, I would love a refund. I love the idea but I'm past beta testing this junk.
Last edited by a moderator: