Attention to detail goes a long way with me. I bought Darkstar One a while back and in one system I saw a comet off in the distance. Well, I decided to take a closer look (the game description said a player could explore) and, indeed, it was actually there, something approachable. But, when I got to it, guess what happened! It disappeared! That's right. Also, suns would shine through planets, ruining the experience of seeing the dark side of any planet, and it took forever to travel from planet to planet with no reward system in place for exploration. The combat was fun, and story wasn't too bad. But attention to detail? Nah. Even Starflight on Sega Genesis paid more attention to detail than Darkstar One.