Newcomer / Intro Reinvigorating Depleted Rings

Yes, find a Pristine Metallic ring system. Mine it. Go to a depleted ring and dump your cargo. Keep doing this until the Pristine ring becomes depleted.***


***Information may be a bad attempt at a joke. Do not attempt this at home. ;)
 
Jokes aside, though, OP - I have never seen the state of the ring change.
Some are rich, some are depleted. It would be a nice experiment to try and bring the pristine ring down. (It would do for one hell of a CG :D )

But the simple answer is no.
 
Is there a way to reinvigorate depleted mining spots in a system, such as the rings around a planet?

How to do this was worked out in the pub one night, unfortunately the beermat got damaged and lost, but from what I remember it involved level 6 upgrades to class 12A plasma accelerators and firing them into the planet. But that might be something else, my memory is a bit fuzzy due to an unfortunate lapse into sobriety (fortunately temporary) since then.
 
Yes, well I was already pretty sure there wouldn't be a way, but I would be logical to ask. Maybe we could try and turn the system from a Extraction/Refining economy to a High Tech one through a series of community goals... hmmm... Mind you this is all a non-starter at this point, but future planning.
 
If you mean in your current mining session - go into SC and drop back in again.

The zone where you mine is actually an miniature "infinite map" where it repeats itself once you get past a certain point. Think of it like a sandbox who's walls seamlessly teleport you to the other side. You can test this yourself by dropping in just inside the outer edge of a ring - so the edge is far away enough that it doesn't render when you drop in, but close enough to where you could realistically fly to it. Fly towards the edge and you will never reach it.

If you have a really large mining ship you can actually mine-out a "sandbox" and you start running into your own mined out asteroids even if you keep going in one direction.

Like I said, jump into Super Cruise and back out again to refresh the sandbox.
 
Yes, well I was already pretty sure there wouldn't be a way, but I would be logical to ask. Maybe we could try and turn the system from a Extraction/Refining economy to a High Tech one through a series of community goals... hmmm... Mind you this is all a non-starter at this point, but future planning.

Well, that we could. But that doesn't solve the problem of how to return mined-out minerals back to the asteroids :p
 
How to do this was worked out in the pub one night, unfortunately the beermat got damaged and lost, but from what I remember it involved level 6 upgrades to class 12A plasma accelerators and firing them into the planet. But that might be something else, my memory is a bit fuzzy due to an unfortunate lapse into sobriety (fortunately temporary) since then.
I too have often benefited from the sudden boost in understanding space/time that alcohol can provide. For the good of mankind, next time please post the solution before you sober up.
 
The description of the commodity Bioreducing Lichen is:
Genetically engineered lichen used to prepare an asteroid field or broken surface rocks for industrial extraction. Once deployed the lichen will spread over the field and concentrate specific minerals, changing colour in the process, allowing for efficient extraction.
Presumably, this is what is used in Resource Extraction Sites (RES) to increase the yield of ores from the asteroids.
 
The description of the commodity Bioreducing Lichen is:

Presumably, this is what is used in Resource Extraction Sites (RES) to increase the yield of ores from the asteroids.

That is a good point I never though about mining in the RES. I'll have to check and see if the asteroids in there have better than low reserves on them.

However the idea was to give the system a better source of production in general. Not just my own aims. I'm running a player group, the Confederacy of Vulcan we operate out of LHS 3006 (we hope to later apply to FDev to take the system we only have about 10 member now and I want to wait until we have 20-30) and currently we've been able to drop unemployment below 5% and run several back to back booms in the system. Currently we are currently importing mass amounts of medicines and medical equipment to prevent the outbreak in a neighboring system, Draconis, from reaching us, but after that I'd really like to work on changing the system from a "poor extraction and refining" system to a "rich something or other" system as well as get more people to move into it because currently there are only 11,999 citizens in LHS 3006. So I'm trying to think on the level of what we could as a group do to make this happen. I was wanting to know if the rings could be recharged, but I guess not. So now I need to think of another way for us to do this.
 
I've seen a theory mentioned that regularly buying some of everything a station/outpost/base has for sale and supplying some of everything it has a demand for can eventually result in improvements to the station. Quoted figure was at least ten of each commodity. I haven't seen any proof of this yet, but it's worth a try.
 
I've seen a theory mentioned that regularly buying some of everything a station/outpost/base has for sale and supplying some of everything it has a demand for can eventually result in improvements to the station. Quoted figure was at least ten of each commodity. I haven't seen any proof of this yet, but it's worth a try.

Yes, it will. If you continually meet the demands of a station and sell off it's supply then it will help the station out and eventually the demand will drop off. We, the Confederacy of Vulcan, have been doing this in LHS 3006 since we started and so far we have seen a few things happen. However we've also done other things, so I'm not sure if it was because of our shrewd trading or the other actions. First we put an end to a war between two minor factions in system by carefully fulfilling combat vouchers and taking missions. Then we created a boom in each of the stations there. Then we started trading supply & demand as you mentioned above. Also during this time there was an Outbreak in 13 Draconis (I think that was the system) which is a couple of light years away so our Minister of Health started focusing on meeting the demand for medicines in all the stations so the 11,999 citizens in LHS 3006 wouldn't catch the "Draconic Plague" as I call it. Its been going pretty well so far the trading is good, but we don't have a lot of supply out since its a mining system with depleted rings. We'll see what happens though next week we're going to vote in the heads of the Ministries and our constitution within which we have outlined the Prime Directive. We're still recruiting people so I don't think we're quite ready yet to ask FDev to be made official, but soon maybe we've shown solid player base growth since we started. Once we do have enough people and can petition FDev to be the minor faction for the system then we'll have to try something out to create more supply.
 
Once we do have enough people and can petition FDev to be the minor faction for the system then we'll have to try something out to create more supply.
You can start a faction with just one person, though it is certainly much easier with more.
Your faction will be started on about 10%, so you will need to go to war with the other factions to control the system. There is no real difference between player factions and non-player, other than you get to chose the name and the type of government.
 
Who wants to start a faction with one person? Anyway I get what it entails and there are somethings I've discovered you can do by forcing booms/civil unrest/ect. We have 13 people now I think. So for only being around a month that isn't bad I think, although we're still working on numbers before submitting. Come join us: https://discord.gg/JmSR6
 
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