Hi guys, CMDR Herbrand here!
I've been playing Elite since quite some time, and recently I came back to CQC in-between breaks of grinding combat rank in my Anaconda; after getting used to that slow-ass behemoth, the change of pace of CQC is definitely welcome!
So I'm now rank 17 and I'm starting to get the hang of it; I do however have a few questions about the game rules, or more specifically how they differ from the rest of the game; on the reddit subchannel CQC isn't just debated enough.
This should be enough for now. Really having lots of fun with this mode!
I've been playing Elite since quite some time, and recently I came back to CQC in-between breaks of grinding combat rank in my Anaconda; after getting used to that slow-ass behemoth, the change of pace of CQC is definitely welcome!
So I'm now rank 17 and I'm starting to get the hang of it; I do however have a few questions about the game rules, or more specifically how they differ from the rest of the game; on the reddit subchannel CQC isn't just debated enough.
- Weapon damage and range: Pulse Laser hit until 1Km - does damage decays with distance?
- Does stacking energy on my weapons capacitors increases damage?
- What are the various effects of System pips? I've read somewhere that 4 pips on shields is 260% power (more than one time and a half its nominal value) - what about the other values?
- Silent Running: I know that I can be targeted by the ship I'm firing at while I'm on it, what about other ships that might be targeting me?
- What weapons are available and at which ranks?
- Are there ways to target Team Deatmatch partners and target their target?
This should be enough for now. Really having lots of fun with this mode!