you all probably know about it. we've all done it. farm a specific material, unlock guardian blueprints... etc. you simply log off, go to main menu, log back in and repeat whatever you were doing.
not only is this incredibly cheap and mind numbing, it also destroys a large portion of the sense of immersion. it also marginalizes certain tasks in the game, making farming certain items a lot faster than intended. ultimately this then results in players complaining about there being nothing to do, because they've spent hours grinding items by logging out and back in.
other games use lockout-id's or daily/weekly mechanics that allow you to complete certain tasks only once a day/week, basically adding a cooldown. this does come with it's downsides as well of course, potentially artificially increasing the time requirements to unlock certain items. but i think this would actually be a better solution than the log-out, log-in exploitation. the game takes place in a persistent universe after all. allowing you to simply relog to basically reset certain things in the game breaks this persistence and should therefore be prevented.
for me personally, this is an exploit and i think it really hurts the immersion of the game. we should find better solutions that give a balance of allowing you to repeatedly farm certain items but without having to relog over and over again.
not only is this incredibly cheap and mind numbing, it also destroys a large portion of the sense of immersion. it also marginalizes certain tasks in the game, making farming certain items a lot faster than intended. ultimately this then results in players complaining about there being nothing to do, because they've spent hours grinding items by logging out and back in.
other games use lockout-id's or daily/weekly mechanics that allow you to complete certain tasks only once a day/week, basically adding a cooldown. this does come with it's downsides as well of course, potentially artificially increasing the time requirements to unlock certain items. but i think this would actually be a better solution than the log-out, log-in exploitation. the game takes place in a persistent universe after all. allowing you to simply relog to basically reset certain things in the game breaks this persistence and should therefore be prevented.
for me personally, this is an exploit and i think it really hurts the immersion of the game. we should find better solutions that give a balance of allowing you to repeatedly farm certain items but without having to relog over and over again.