NPCs spam chaff relentlessly and it will create long, unwanted engagements with small craft. If I play PvE only I cannot get much benefit from chaff as many of the ships seem to be either using fixed weapons or they just don't mind. realistically, no space craft would ever have a fixed weapons system that required the pilot to point the entire craft at a moving vessel in order to engage it. Still, I get it for things like rails and PAs, but trying to use a HOTAS while unselecting the target so I can go basically fixed weapons mode creates more annoyance than challenge. I am going to kill the target, and I can kill a large target much faster than a small one if they both are dispensing chaff.
So, either get rid of chaff for any NPC smaller than an iClipper or raise the bounty on smaller ships to compensate for the annoyance of jousting forever with a small ship dispensing chaff. Yeah I've tried hitting them with PAs and such, but using a HOTAS is like using a joystick on console - there's always a ring down effect when targeting. Many games use aim assist for controllers since the mouse and keyboard can simply point and click, but this game seems to push players toward fixed weapons and if they don't give in, the game will just create an undesirable environment of chasing a greased pig around for an hour.
So, either get rid of chaff for any NPC smaller than an iClipper or raise the bounty on smaller ships to compensate for the annoyance of jousting forever with a small ship dispensing chaff. Yeah I've tried hitting them with PAs and such, but using a HOTAS is like using a joystick on console - there's always a ring down effect when targeting. Many games use aim assist for controllers since the mouse and keyboard can simply point and click, but this game seems to push players toward fixed weapons and if they don't give in, the game will just create an undesirable environment of chasing a greased pig around for an hour.