Hi everyone \o
There is an option, in ride settings, allowing us to remove supports from segments of a track.
It works perfectly... except when it comes to removing station's supports.
When selecting the station itself, the checkbox is still there... but checking it or unchecking it has just the very same results: supports are still there. I'm not sure this is how it is supposed to work.
1) The station supports should actually disappear on unchecking the checkbox.
or
2) The checkbox shouldn't be there suggesting you can remove supports from a station, in the first place.
A way to force removal of station supports is that of having your track running exactly under each support pillar.
So, theorethically, one could create a set of "ghost tracks" suspended right under each support of the station... (as close as possible to the station) Hopefully they're still part of the track and should be saved along with the rest in the blueprint, resulting in a perfectly supportless deployable coaster.
Not sure it'd work, haven't tried it yet [tongue]
Is there anything I'm missing here? Any other way I haven't thought of? Any secret combo or exoteric ritual to make those supports actually go away?
There is an option, in ride settings, allowing us to remove supports from segments of a track.
It works perfectly... except when it comes to removing station's supports.
When selecting the station itself, the checkbox is still there... but checking it or unchecking it has just the very same results: supports are still there. I'm not sure this is how it is supposed to work.
1) The station supports should actually disappear on unchecking the checkbox.
or
2) The checkbox shouldn't be there suggesting you can remove supports from a station, in the first place.
A way to force removal of station supports is that of having your track running exactly under each support pillar.
So, theorethically, one could create a set of "ghost tracks" suspended right under each support of the station... (as close as possible to the station) Hopefully they're still part of the track and should be saved along with the rest in the blueprint, resulting in a perfectly supportless deployable coaster.
Not sure it'd work, haven't tried it yet [tongue]
Is there anything I'm missing here? Any other way I haven't thought of? Any secret combo or exoteric ritual to make those supports actually go away?