Rename lakon line?

Random thought:

Type 6 -> type 6
Keelback -> Type 7 keelback
Type 7 -> Type 8
Type 9 -> Type 9
Type 10 defender -> type 10 defender

...

look I have a lil ocd problem and the missing type 8 is annoying me!
 
Random thought:

Type 6 -> type 6
Keelback -> Type 7 keelback
Type 7 -> Type 8
Type 9 -> Type 9
Type 10 defender -> type 10 defender

...

look I have a lil ocd problem and the missing type 8 is annoying me!

I wish I could help your OCD - but I don't agree. To have missing gaps is a touch of reality, that model that never made it off the drawing board, or past the first exhibition.

ED needs small touches of reality to help balance the huge load of compromises to make it a game.
 
????​

  • Type 6 -> Type 6 Transporter
  • Type 7 -> Type 7 Freighter (so we don't have Transport and Transporter)
  • Keelback -> Type 8 Keelback (so nothing changes number)
  • Type 9 -> Type 9 Heavy
  • Type 10 defender -> Type 10 Defender


????​
 
????​

  • Type 6 -> Type 6 Transporter
  • Type 7 -> Type 7 Freighter (so we don't have Transport and Transporter)
  • Keelback -> Type 8 Keelback (so nothing changes number)
  • Type 9 -> Type 9 Heavy
  • Type 10 defender -> Type 10 Defender


????​

...

  • Type 10 defender -> Type 10 Defender
  • Type 20 Panther :D
 
Asp Explorer -> Type 5
Asp Scout -> Type 4
Chieftan -> Type 3
Diamondback Explorer -> Type 2
Diamondback Scout -> Type 1

There. All Lakon Ships are now a Lakon Type x.
 
Random thought:

Type 6 -> type 6
Keelback -> Type 7 keelback
Type 7 -> Type 8
Type 9 -> Type 9
Type 10 defender -> type 10 defender

...

look I have a lil ocd problem and the missing type 8 is annoying me!

Missing? You mean you don't know? The Type 8 is an amazing ship, and it's not that hard to get. You just have to fly a Type-9 to Hutton Orbital, and do the "Chop Shop" mission from there to Smeaton and back.
They'll convert your Type-9 into the lighter-weight, double armored Type-8 at the end.
 
Type 8 should be a redesigned Type 7 that can land on medium pads. Same specs but different footprint. The Python shouldn't be the best outpost trading ship.
 
I wish I could help your OCD - but I don't agree. To have missing gaps is a touch of reality, that model that never made it off the drawing board, or past the first exhibition.

ED needs small touches of reality to help balance the huge load of compromises to make it a game.

You ( edit He ) will love the cobra mkII then. .. ;) (I quoted wrong post)

Btw anyone think it would be cool to find wrecks now and then of ships like the original krait, cobra mkI and boa etc. Nothing too detailed just planet wreckage of ships long crashed (like jamesons cobra)
 
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XD

Dammit just noticed the mistake I made in the original post of the missing capital letter.
Now that is even more annoying

Yea and I was thinking a different option would be to make the type 8 a conversion of the type 7...
Could call it type 8 destroyer
 
I like how the Types are just their regular freighter line, while the others have their own special designations. If anything, I'd say that the T10 should be renamed to something else, as it is basically a keelbacked T9, which would then open up the name T10 for something more in line with the Cutter.

The missing numbers I see as being a good way of future proofing the line, as they provide little slots for FD to backfill as necessary. For example, we could eventually see a "Type-8 Compact", that is a T7 with slightly shorter landing gear so we have a medium trader to compete with the Python. Likewise, it would be nice to see a "Type-5 Commercial" that is a slightly smaller T6 that can fit on landing pads.
 
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