Repair Voucher after being interdicted by Authority Vessel

In order to make things slightly less frustrating and slightly more realistic, I suggest that Repair Voucher is introduced to the game. This voucher would be given to player only when player is successfully interdicted by NPC authority vessel and this interdiction causes damage to players ship. On cheaper ships, this repair bill is not that big issue at all but 8% on expensive ships can make things frustrating and pointless. For details, please read background story below.

Let me illustrate how these interdictions feels like if they were happening in real life today:

Imagine you are driving Porsche and you are not speeding and you respect every traffic rule. Then a police car appear and then they shoot your tires to force you to stop thus making extra damage and once they approach they only say:

"Licence and registration please!"

in a second

"Everything is in order. Have a nice day!"

and then leave! And what about the damage they did on tires and Porsche in general?

This is how authority interdictions look like in the game. I think it would be in order that if damage happens, player receives this repair voucher and he can claim it in any local starport.


What happened to me and made me write this post?

I decided to take a break from trading and accept 2 jobs from BB in Imperial System. Both jobs were to hunt pirates in the system - in first I needed to hunt 7 pirates in another 4. I was thinking "They will pay me each for the job and on top of it local authority will pay me since they will be pilots with "WANTED" status. Nice!

My ship is descent equipped Imperial Clipper with net worth of 34,8M Cr. Also I am Earl in Empire and I am Allied with all Imperial factions across Empire.

So I was searching for USSs across the system for pirates. There were many USSs that doesn't contain my objective (canisters, wedding/funeral barges, HiTech trader, random clean pilots...) and soon I was bumping into these WANTED pirates at same time helping trades to get out safely. After many USSs and 5 killed pirates needed for mission I got interdicted. I failed this time to avoid interdiction and I was submitted. I was interdicted by NPC authority vessel and he was of course green on my HUD. He didn't even start scanning me! He just boosted past me and jumped into SC! And I was there in total "What? Why? Hellooooo!!??" moment with 8% damage on my hull and 8 to 10% damage on all my internals.

Soon I completed the mission and my total voucher from authorities was 59K for killing pirates - nice! But also my repair bill was 50,8K and internals integration another 8K = 58,8K. The only surplus I got was from BB missions (34K ans 14K).

So I was damaged by authority vessel for no reason, not even for inspection and that got me bill practically equal amount as my voucher for killing them. This is absurd and leaves really bad taste. I was thinking for some proper solution and I think this Repair Voucher is not much to ask. This is not about not having money to pay for the repairairs - I got money to pay for 3 insurances (1,4M) in a row for that ship. It's not that - it is just how it makes things not enjoyable. After all this is a game and it should be enjoyable. I would understand if some NPC pirate or player attacked me - that's different thing. Or if I was myself wanted and authority opened fire to make damage. But for this I really think it is pointless especially when I am allied with those guys and help them hunt baddies.
 
Don't know. I usually submit to interdictions saving myself any damage. And I can still run away even though the devs are supposed to make it harder.
 
I suffered from the same situation and considering all that use the FSD intridicter tend to be pirates I shoot first ask questions later.
I don't submit to intridictions because I consider them an attack.

With intridictions being classified as an attack unless your wanted, one would imagine law enforcement would not interdict a clean player. Personally if I am intridicted by Law enforcement, I would rather pay the fine for killing said cop than let said cop go for damaging my hull.
 
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Don't know. I usually submit to interdictions saving myself any damage. And I can still run away even though the devs are supposed to make it harder.

This has nothing to do with the interdictions themselves. This has nothing to do with the interdictions being easy or hard. This is just improper feel when we have certain situation. I am not saying this should happen every time. No. This should happen:

  • if player is submitted to interdiction
  • and if player is interdicted by local authority vessel
  • and if player suffers damage from interdiction process

Having that in mind - this is not something that happens often. Just to make it less generic thing and especially in examples like mine where it was really stupid situation.
 
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I believe, in the latest changes, you now receive a message from the interdict-or, pirates are generally threatening the police say something about being authorised to scan your vessel. The choice to throttle down is a simple one.
 
I believe, in the latest changes, you now receive a message from the interdict-or, pirates are generally threatening the police say something about being authorised to scan your vessel. The choice to throttle down is a simple one.

Is it that hard to read example I provided? I received no message at all from authority vessel.
 
Submit to interdiction - no damage received, FSD becomes online at normal rate as you do not get an FSD failure warning.
 
Submit to interdiction - no damage received, FSD becomes online at normal rate as you do not get an FSD failure warning.

For the love of God! There are situation when this will happen due to a gravity well of other stellar bodies (planet/star) where FSD will fail and damage will happen. It will happen now and then and it will be in moments when doesn't seem right. If you guys deliberatly ignore the point that this is not suggestion about nerfing interdictions, or whining "it made me too much damage I want a refund" it is suggestion regarding very specific situation that doesn't happen often. If you guys do not understand that, then really just forget it. Delete thread. Just forget it.
 
For the love of God! There are situation when this will happen due to a gravity well of other stellar bodies (planet/star) where FSD will fail and damage will happen. It will happen now and then and it will be in moments when doesn't seem right. If you guys deliberatly ignore the point that this is not suggestion about nerfing interdictions, or whining "it made me too much damage I want a refund" it is suggestion regarding very specific situation that doesn't happen often. If you guys do not understand that, then really just forget it. Delete thread. Just forget it.
I think you have misunderstood something with interdictions, you do not NEED to turn towards the direction that it indicates for you to escape, if you keep flying the way you were going it isn't really going to sling you into something that will drop you out. As such, go straight and hit x, that also said, now npc's also send a text allowing you to see who is interdicting and if you should fight it or not?

I don't think people are trying to upset you but rather people have learned these things, and don't realize that you may not know them.
 
For the love of God! There are situation when this will happen due to a gravity well of other stellar bodies (planet/star) where FSD will fail and damage will happen. It will happen now and then and it will be in moments when doesn't seem right. If you guys deliberatly ignore the point that this is not suggestion about nerfing interdictions, or whining "it made me too much damage I want a refund" it is suggestion regarding very specific situation that doesn't happen often. If you guys do not understand that, then really just forget it. Delete thread. Just forget it.

You would be right to ask for a repair voucher in case you were interdicted only if there would be no other choice but to receive damage. But you have this choice - all you need to do is to submit to the interdiction.

If you choose to evade - then you take the risk, failure to evade leads to the forced exit from SC with FSD failure, the same way as it would happen due to the proximity to the stellar body. If it is an emergency or forced exit from SC - then you take damage. It is as simple as that.

If we consider your example with the police and Porsche then taking damage is caused by:
Police try to stop Porsche but Porsche driver tries to get away from them - then they use force to stop Porsche driver. (interdiction evasion)
However, if Porsche driver would have chosen to stop as soon as he was ordered by the police - and follow all police orders - no force used against Porsche. (submitted to the interdiction)
 
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I think you have misunderstood something with interdictions, you do not NEED to turn towards the direction that it indicates for you to escape, if you keep flying the way you were going it isn't really going to sling you into something that will drop you out. As such, go straight and hit x, that also said, now npc's also send a text allowing you to see who is interdicting and if you should fight it or not?

I don't think people are trying to upset you but rather people have learned these things, and don't realize that you may not know them.

What is wrong with you? I am not talking about that. Not by a mile. I am not talking about avoiding interdictions. That is not the point. All these posted suggestions are avoidance of the actual issue while my suggestion address the issue IF it happens.

I am very good at avoiding interdictions

https://www.youtube.com/watch?v=RnfEhSeH5fc

Interdiction itself or submitting is not the issue I am talking about. HELLO!? I am not talking or asking how to avoid interdictions! I am talking about SPECIFIC situation that happens OCCASIONALLY.
 
Submit to interdiction - no damage received, FSD becomes online at normal rate as you do not get an FSD failure warning.

There is so many things wrong with that statement.
It implies that the police are above the law. If a player interdicts another who does not have a bounty in system, the player gets a bounty and the player can be blown up.

I say the interdicting law enforcement should get a bounty and if the player who was interdicted decides to blow up said law enforcement, then the player should not get a bounty.
Also in order to reduce the chances of such hostile actions being taken, said law enforcement individual should either repair the damages free of charge or not attack/interdict the individual.
 
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You would be right to ask for a repair voucher in case you were interdicted only if there would be no other choice but to receive damage. But you have this choice - all you need to do is to submit to the interdiction.

If you choose to evade - then you take the risk, failure to evade leads to the forced exit from SC with FSD failure, the same way as it would happen due to the proximity to the stellar body. If it is an emergency or forced exit from SC - then you take damage. It is as simple as that.

If we consider your example with the police and Porsche then taking damage is caused by:
Police try to stop Porsche but Porsche driver tries to get away from them - then they use force to stop Porsche driver. (interdiction evasion)
However, if Porsche driver would have chosen to stop as soon as he was ordered by the police - and follow all police orders - no force used against Porsche. (submitted to the interdiction)

No you are wrong. I tried to submit to regular pirates as I was being confident I will win them in fight. Damage happened due to interdiction regardless. But I don't care about that type of damage. I care about the damage IF this happens from authority. If is the keyword here.
 
In order to make things slightly less frustrating and slightly more realistic, I suggest that Repair Voucher is introduced to the game. This voucher would be given to player only when player is successfully interdicted by NPC authority vessel and this interdiction causes damage to players ship. On cheaper ships, this repair bill is not that big issue at all but 8% on expensive ships can make things frustrating and pointless. For details, please read background story below.

Let me illustrate how these interdictions feels like if they were happening in real life today:

Imagine you are driving Porsche and you are not speeding and you respect every traffic rule. Then a police car appear and then they shoot your tires to force you to stop thus making extra damage and once they approach they only say:

"Licence and registration please!"

in a second

"Everything is in order. Have a nice day!"

and then leave! And what about the damage they did on tires and Porsche in general?

This is how authority interdictions look like in the game. I think it would be in order that if damage happens, player receives this repair voucher and he can claim it in any local starport.


What happened to me and made me write this post?

I decided to take a break from trading and accept 2 jobs from BB in Imperial System. Both jobs were to hunt pirates in the system - in first I needed to hunt 7 pirates in another 4. I was thinking "They will pay me each for the job and on top of it local authority will pay me since they will be pilots with "WANTED" status. Nice!

My ship is descent equipped Imperial Clipper with net worth of 34,8M Cr. Also I am Earl in Empire and I am Allied with all Imperial factions across Empire.

So I was searching for USSs across the system for pirates. There were many USSs that doesn't contain my objective (canisters, wedding/funeral barges, HiTech trader, random clean pilots...) and soon I was bumping into these WANTED pirates at same time helping trades to get out safely. After many USSs and 5 killed pirates needed for mission I got interdicted. I failed this time to avoid interdiction and I was submitted. I was interdicted by NPC authority vessel and he was of course green on my HUD. He didn't even start scanning me! He just boosted past me and jumped into SC! And I was there in total "What? Why? Hellooooo!!??" moment with 8% damage on my hull and 8 to 10% damage on all my internals.

Soon I completed the mission and my total voucher from authorities was 59K for killing pirates - nice! But also my repair bill was 50,8K and internals integration another 8K = 58,8K. The only surplus I got was from BB missions (34K ans 14K).

So I was damaged by authority vessel for no reason, not even for inspection and that got me bill practically equal amount as my voucher for killing them. This is absurd and leaves really bad taste. I was thinking for some proper solution and I think this Repair Voucher is not much to ask. This is not about not having money to pay for the repairairs - I got money to pay for 3 insurances (1,4M) in a row for that ship. It's not that - it is just how it makes things not enjoyable. After all this is a game and it should be enjoyable. I would understand if some NPC pirate or player attacked me - that's different thing. Or if I was myself wanted and authority opened fire to make damage. But for this I really think it is pointless especially when I am allied with those guys and help them hunt baddies.

This type of "complaint" keeps baffling me. If the outcome of an event in the game is not in your favour why do you want the game changed? Its a game, you are supposed to change/improve your way of playing the game if things turn out bad for you not the other way around.
In this case: if you fly an expensive ship always submit to interdictions and be prepared for the case it is a bad guy, i.e. at least have decent shields to survive an attack long enough to get back in supercruise.
 
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There is so many things wrong with that statement.
It implies that the police are above the law. If a player interdicts another who does not have a bounty in system, the player gets a bounty and the player can be blown up.

I say the interdicting law enforcement should get a bounty and if the player who was interdicted decides to blow up said law enforcement, then the player should not get a bounty.
Also in order to reduce the chances of such hostile actions being taken, said law enforcement individual should either repair the damages free of charge or not attack/interdict the individual.

You may be carrying forbidden cargo. I think that this is a good reason for authority vessels to interdict and scan for the cargo. And if you submit you do not take any damage at all.

No you are wrong. I tried to submit to regular pirates as I was being confident I will win them in fight. Damage happened due to interdiction regardless. But I don't care about that type of damage. I care about the damage IF this happens from authority. If is the keyword here.

Then you were doing something wrong. I have never ever received damage after submitting to interdiction. You have to idle the thrust completely and do not perform any manoeuvers. If you start following the escape path even after idling this might cancel submitting.
 
Then you were doing something wrong. I have never ever received damage after submitting to interdiction. You have to idle the thrust completely and do not perform any manoeuvers. If you start following the escape path even after idling this might cancel submitting.

Maybe I did move by accident, I don't remember. I usually fly curved paths and this can quickly put me away when interdiction starts. But still is a bit doing it other way around instead of addressing the actual point. Sure this what you are saying is how to avoid whole process and that is OK and universal procedure regarding interdictions and that is all fine. My only concern is step after and if damage happens anyway and if happens from authority vessel.
 
You may be carrying forbidden cargo. I think that this is a good reason for authority vessels to interdict and scan for the cargo. And if you submit you do not take any damage at all.



Then you were doing something wrong. I have never ever received damage after submitting to interdiction. You have to idle the thrust completely and do not perform any manoeuvers. If you start following the escape path even after idling this might cancel submitting.

For a clean commander that statement, if I am not mistaken, is very close to Fruit of the Poisonous tree (committing an illegal act to see if someone is carrying something illegal). In addition considering that interdicting a clean commander must result in the offender acquiring a bounty on them, law enforcement must be held in the same regard.
You are pretty much giving law enforcement free reign to interdict anyone any time they want.
 
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I think I'm in agreement with inkmmo here. It would be different if there were a way to identify immediately the difference between a pirate or security interdiction. When it happens, I react on the assumption that its not someone who is going to just wave hello out their windows at me and let me get back on the road. What everyone seems to want us to believe is that we should always submit to anyone who wants to stop us, regardless of how stable they are psychologically or how powerful their ship is compared to mine. That might be the 'right choice to defeat the game mechanics' but it makes no rational sense. Under most circumstances, interdiction should only be used by security on criminals who are trying to bypass authority... or by criminals trying to attack or raid traders. And in that case, the goal for every pilot who finds themself the target of it; should be trying to escape if at all possible.
 
For a clean commander that statement, if I am not mistaken, is very close to Fruit of the Poisonous tree (committing an illegal act to see if someone is carrying something illegal). In addition considering that interdicting a clean commander must result in the offender acquiring a bounty on them, law enforcement must be held in the same regard.
You are pretty much giving law enforcement free reign to interdict anyone any time they want.

OK this has nothing to do with my original post. Interdictions by authority vessels are OK and they should happen (regardless what cargo player has or status has). That is not the point of my post so please do not deviate from original topic - it just makes post cluttered and debate becomes pointless and not constructive at all.

My point is after interdiction happens by authority vessel and damage (caused by authority) happens to player's ship (for whatever reason) yet player is 100% clean (no bounty, no illegal cargo). So please post your opinion on that.
 
In order to make things slightly less frustrating and slightly more realistic, I suggest that Repair Voucher is introduced to the game. This voucher would be given to player only when player is successfully interdicted by NPC authority vessel and this interdiction causes damage to players ship. On cheaper ships, this repair bill is not that big issue at all but 8% on expensive ships can make things frustrating and pointless. For details, please read background story below.

Let me illustrate how these interdictions feels like if they were happening in real life today:

Imagine you are driving Porsche and you are not speeding and you respect every traffic rule. Then a police car appear and then they shoot your tires to force you to stop thus making extra damage and once they approach they only say:

"Licence and registration please!"

in a second

"Everything is in order. Have a nice day!"

and then leave! And what about the damage they did on tires and Porsche in general?

This is how authority interdictions look like in the game. I think it would be in order that if damage happens, player receives this repair voucher and he can claim it in any local starport.


What happened to me and made me write this post?

I decided to take a break from trading and accept 2 jobs from BB in Imperial System. Both jobs were to hunt pirates in the system - in first I needed to hunt 7 pirates in another 4. I was thinking "They will pay me each for the job and on top of it local authority will pay me since they will be pilots with "WANTED" status. Nice!

My ship is descent equipped Imperial Clipper with net worth of 34,8M Cr. Also I am Earl in Empire and I am Allied with all Imperial factions across Empire.

So I was searching for USSs across the system for pirates. There were many USSs that doesn't contain my objective (canisters, wedding/funeral barges, HiTech trader, random clean pilots...) and soon I was bumping into these WANTED pirates at same time helping trades to get out safely. After many USSs and 5 killed pirates needed for mission I got interdicted. I failed this time to avoid interdiction and I was submitted. I was interdicted by NPC authority vessel and he was of course green on my HUD. He didn't even start scanning me! He just boosted past me and jumped into SC! And I was there in total "What? Why? Hellooooo!!??" moment with 8% damage on my hull and 8 to 10% damage on all my internals.

Soon I completed the mission and my total voucher from authorities was 59K for killing pirates - nice! But also my repair bill was 50,8K and internals integration another 8K = 58,8K. The only surplus I got was from BB missions (34K ans 14K).

So I was damaged by authority vessel for no reason, not even for inspection and that got me bill practically equal amount as my voucher for killing them. This is absurd and leaves really bad taste. I was thinking for some proper solution and I think this Repair Voucher is not much to ask. This is not about not having money to pay for the repairairs - I got money to pay for 3 insurances (1,4M) in a row for that ship. It's not that - it is just how it makes things not enjoyable. After all this is a game and it should be enjoyable. I would understand if some NPC pirate or player attacked me - that's different thing. Or if I was myself wanted and authority opened fire to make damage. But for this I really think it is pointless especially when I am allied with those guys and help them hunt baddies.

This has bothering for me too, i know perfectly well that if you submit , your ship doesn't take a damage. But everynow and then when submitting to interdiction , you get "FDS Failure" . For example if you supercruise towards a planet, and emergency dropoff initiates , planet is basically filling your screen, and there never is no stars nor planets "THAT" close in these mystery submit&fsd failure cases. I don't know whether or not i'm doing something wrong or is there a bug.
 
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