Repair Voucher after being interdicted by Authority Vessel

Then my opinion is that this should not be changed. You should be responsible for any actions that you take and if you choose to evade - then you take risk of taking damage in case you fail. An option to submit is always there.

You always fail to take other accountable reasons not to. First and obvious is that Authority can see our Clean status in super Cruse. As such they also have responsibility for their actions.
Second this is not about avoid or not to avoid as it is about the consequence. I agree there should be damage as consequence but it should not be a punishment. This rhetoric seen here is as if I demand removal of damage and not the voucher if it happens under certain conditions. You are still pushing your totalitarian attitude. I guess path to civil rights is very long one.

A player might be returning from some combat with another pirate and have broken canopy, even though clean he might be interdicted and best cause of action would be to avoid interdiction and run to station as fast as possible before his oxygen runs out. You can jump into super cruise quickly but you can't accelerate to previous speed as fast as you have been prior to interdiction. This alone justifies practice of avoiding interdictions.

Player might have very short limited time to complete a mission - this also can be reason to avoid interdiction. I agree there should be a consequence if avoidance fail but it should not be a punishment.
 
There is so many things wrong with that statement.
It implies that the police are above the law. If a player interdicts another who does not have a bounty in system, the player gets a bounty and the player can be blown up.

I say the interdicting law enforcement should get a bounty and if the player who was interdicted decides to blow up said law enforcement, then the player should not get a bounty.
Also in order to reduce the chances of such hostile actions being taken, said law enforcement individual should either repair the damages free of charge or not attack/interdict the individual.

Let's look at real world police for a second : If they ask you to stop, whether you are wanted or not, you have to submit, otherwise you are in infraction.
So if in the game the authorities asks you to stop, you have to submit, otherwise you are in the wrong.

Also last time authorities tried to interdict me they sent me a message beforehand asking me to comply.
 
Last edited:
Let's look at real world police for a second : If they ask you to stop, whether you are wanted or not, you have to submit, otherwise you are in infraction.
So if in the game the authorities asks you to stop, you have to submit, otherwise you are in the wrong.

Also last time authorities tried to interdict me they sent me a message beforehand asking me to comply.

I wrote in many posts before that there are situations when you have cluttered radar and you can't know if the authority is interdicting you or not. In real life they have visual and audio signalization asking you to stop - here you don't. You need to have perception and indirectly to learn if it is authority or not and you can't be 100% in all cases. That is wrong so real life example you gave is not applicable here.
 
I wrote in many posts before that there are situations when you have cluttered radar and you can't know if the authority is interdicting you or not. In real life they have visual and audio signalization asking you to stop - here you don't. You need to have perception and indirectly to learn if it is authority or not and you can't be 100% in all cases. That is wrong so real life example you gave is not applicable here.

I've already seen numerous reports in this thread that authorities were sending a message before starting an interdiction.

Clean status does not mean that the ship is clean. It can have a dormant bounty or it can be carrying forbidden cargo.

There are different life support modules available in the game, which provide you with up to 25 minutes of oxygen reserve.

If an interdiction causes you to fail a mission due to running out of time - this is bad time management. Moreover, you could be interdicted by a pirate with the same consequences.
 
I've already seen numerous reports in this thread that authorities were sending a message before starting an interdiction.

Clean status does not mean that the ship is clean. It can have a dormant bounty or it can be carrying forbidden cargo.

There are different life support modules available in the game, which provide you with up to 25 minutes of oxygen reserve.

If an interdiction causes you to fail a mission due to running out of time - this is bad time management. Moreover, you could be interdicted by a pirate with the same consequences.

I never received note from authorities before being interdicted - never! So I will dismiss it. This also has nothing to do with my suggestion as it is work around and not addressing the issue.

As for different modules - that is high assumption. There can be new player that doesn't have enough cash for better Life support module - again that is far away from assesing the actual issue.

You are avoiding assessing the issue deliberatly seeking for excuse actually.
 
Last edited:
We do need a better warning like AUTHORITY INTERDICTION. They have to be close enough to force a voice message through your comms if interdicting. And your ship should be clever enough to recognize an authority vessel.

I do think this part is important. But don't like the voucher idea much. It's a good topic that needed some discussion.
 
I never received note from authorities before being interdicted - never! So I will dismiss it. This also has nothing to do with my suggestion as it is work around and not addressing the issue.

As for different modules - that is high assumption. There can be new player that doesn't have enough cash for better Life support module - again that is far away from assesing the actual issue.

You are avoiding assessing the issue deliberatly seeking for excuse actually.

I see no issues so I have no need to seek for any excuses. I've already told you I have never ever received any damage when I was interdicted because having a Python it is much wiser to submit.

If a player cannot afford a life support upgrade then he/she is probably flying one of the smallest and cheapest ships, in this case repairs are very cheap as well.
 
I've already seen numerous reports in this thread that authorities were sending a message before starting an interdiction.

Clean status does not mean that the ship is clean. It can have a dormant bounty or it can be carrying forbidden cargo.

There are different life support modules available in the game, which provide you with up to 25 minutes of oxygen reserve.

If an interdiction causes you to fail a mission due to running out of time - this is bad time management. Moreover, you could be interdicted by a pirate with the same consequences.


Ye ye ye you are great superb best of the best oh mighty Aleksej THE pilot of the pilots that we simply can't take you one to represent entire player base.

We do need a better warning like AUTHORITY INTERDICTION. They have to be close enough to force a voice message through your comms if interdicting. And your ship should be clever enough to recognize an authority vessel.

I do think this part is important. But don't like the voucher idea much. It's a good topic that needed some discussion.

Yes someone else also suggested this and this is also good enough for this type of thing. It can be simple text in front. Or maybe text where bounty vouchers appear.
 
I wrote in many posts before that there are situations when you have cluttered radar and you can't know if the authority is interdicting you or not. In real life they have visual and audio signalization asking you to stop - here you don't. You need to have perception and indirectly to learn if it is authority or not and you can't be 100% in all cases. That is wrong so real life example you gave is not applicable here.

Why are you mentionning the radar ? Look at the comms, whoever is interdicting you (if it's not another player) is going to send you a message.
Some pirates tried to interdict me earlier and both sent me a message clearly identifying them as not being authorities.
 
Last edited:
Why are you mentionning the radar ? Look at the comms, whoever is interdicting you (if it's not another player) is going to send you a message.
Some pirates tried to interdict me earlier and both sent me a message clearly identifying them as not being authorities.

I'd prefer them to make it more obvious in any number of ways that is more visible around the center of the screen. Or audible.

I have a 32" monitor and sit fairly close with it being on my desk plus head tracking. So often I can't see the comms panel top left when I'm looking around.
 
Let's look at real world police for a second : If they ask you to stop, whether you are wanted or not, you have to submit, otherwise you are in infraction.
So if in the game the authorities asks you to stop, you have to submit, otherwise you are in the wrong.

Also last time authorities tried to interdict me they sent me a message beforehand asking me to comply.


If this was the real world I would have filed a lawsuit against the system authority.

If I had the opportunity to sue I would and I would be suing for damages and harassment.
 
You would be right to ask for a repair voucher in case you were interdicted only if there would be no other choice but to receive damage. But you have this choice - all you need to do is to submit to the interdiction.

If you choose to evade - then you take the risk, failure to evade leads to the forced exit from SC with FSD failure, the same way as it would happen due to the proximity to the stellar body. If it is an emergency or forced exit from SC - then you take damage. It is as simple as that.

If we consider your example with the police and Porsche then taking damage is caused by:
Police try to stop Porsche but Porsche driver tries to get away from them - then they use force to stop Porsche driver. (interdiction evasion)
However, if Porsche driver would have chosen to stop as soon as he was ordered by the police - and follow all police orders - no force used against Porsche. (submitted to the interdiction)

But how do I know that it's the police? If I have to look somewhere else to get that information I've lost any chance of evading it anyway! It is clearly said on the normal screen where it was easily visible WHO was trying to interdict me I would pull back it if were the police. Unless I've missed something in the 2 months I've been playing!!
 
I'd prefer them to make it more obvious in any number of ways that is more visible around the center of the screen. Or audible.

I have a 32" monitor and sit fairly close with it being on my desk plus head tracking. So often I can't see the comms panel top left when I'm looking around.

I didn't see this reply before I replied..... My point too. The comms panel is often off the screen due to movement and whilst trying to evade the ship you can't be looking everywhere.

What about a second or so pause between getting the interdiction warning and having the vector appear and you having to chase it.
 
I'd prefer them to make it more obvious in any number of ways that is more visible around the center of the screen. Or audible.

I have a 32" monitor and sit fairly close with it being on my desk plus head tracking. So often I can't see the comms panel top left when I'm looking around.

You want something audible ? How about the fact that you are being interdicted. I use a TrackIR too, and when i'm interdicted I'm usually looking in front of my ship this gives me plenty of time to look at the comms. Especially since I know that this is where i'll find the info I need regarding the interdiction.
(Also you probably need to reset your trackIR going by what you're saying, you shouldn't have trouble seeing the comms when it's centered properly)

If this was the real world I would have filed a lawsuit against the system authority.

If I had the opportunity to sue I would and I would be suing for damages and harassment.

At this point you're just trolling.

But how do I know that it's the police? If I have to look somewhere else to get that information I've lost any chance of evading it anyway! It is clearly said on the normal screen where it was easily visible WHO was trying to interdict me I would pull back it if were the police. Unless I've missed something in the 2 months I've been playing!!

THE COMMS. THEY SAY SO.

I didn't see this reply before I replied..... My point too. The comms panel is often off the screen due to movement and whilst trying to evade the ship you can't be looking everywhere.

What about a second or so pause between getting the interdiction warning and having the vector appear and you having to chase it.

Unless you have no chance of evading the interdiction you get plenty of time to look at the comms. (plus it's not like it's a wall of text, it takes litterally a quarter of a second to read it and identify whether it's the authorities or not)
 
Last edited:
THE COMMS. THEY SAY SO.



Unless you have no chance of evading the interdiction you get plenty of time to look at the comms. (plus it's not like it's a wall of text, it takes litterally a quarter of a second to read it and identify whether it's the authorities or not)


Just been looking and when I'm decelerating towards the station the comms is 3/4 off the screen! That'll explain why I haven't noticed it.

Is there an option anywhere to stop the display moving with G forces??
 
You want something audible ? How about the fact that you are being interdicted. I use a TrackIR too, and when i'm interdicted I'm usually looking in front of my ship this gives me plenty of time to look at the comms. Especially since I know that this is where i'll find the info I need regarding the interdiction.
(Also you probably need to reset your trackIR going by what you're saying, you shouldn't have trouble seeing the comms when it's centered properly)

Well some people can't. I'm usually cycling targets and staring at the target screen to see which ship turned red which is at the opposite side of the monitor while preparing to submit. I hardly ever see comms and even miss the pinkish server shutdown in X minutes message most of the time. It probably doesn't help that I don't have good vision in my left eye and it can't be corrected with glasses or lasers. So I have to use my right eye to actually focus and read.

Though interdiction doesn't bother me, I don't fly hauling ships. So I'm happy to submit and attack or run depending on who interdicted me. But I do thing the way it is done currently is silly and could do with something more obvious when authorities interact with your ship.

Here in real life they have sirens and flashing lights and the cops shoot you if you try and escape. A few months ago a mother and toddler got shot at when she refused to pull over because she was in a hurry to get to a hostital. She had just learned that her father had had a heart attack.

I think it would be good for realism and immersion if the security forces had something extra to distinguish them from bounty hunters and pirates. Especially when in 1.1 interdicting clean players is now considered a crime if anyone else but security forces do it.
 
Last edited:
Just cycle through your contacts till you find the guy interdicting you. If they're System Authority then submit and you wont get damaged.
 
I don't submit to intridictions because I consider them an attack.

I submit to interdictions because they're an invitation for me to attack. Then again I haven't been interdicted by law enforcement yet.

However, sometimes submitting does not seem to work. Even though I immediately set my throttle to zero when the interdiction process starts, I still get an FSD failure.
 
You only take damage when you submit if the red bar fills before you finish slowing to a safe dropout speed. Slow down but keep facing the escape vector so that doesn't happen.
 
Back
Top Bottom