Overall fantastic. No network, navigating, docking issues what so ever. This first run was a very clean, smooth run. Great job, guys.
- Upon entering the Galaxy map, SOMETIMES the mouse pointer would not display anything while hovering over systems or clicking on them. This was easily corrected by selecting one or any of the option/filter tabs in the left info pane. Very slight bug.
- The left side info/options window in the Galaxy map does not fit fully on the screen, where the left margin is blocked from view by the edge of the screen. Running 1650x1080; 60mhz; V-sync on; gforce 470; trackir 4
- Trying to engage silent running, it would set, but then immediately revert back to full power on its own. I don't know if this is a bug, or perhaps because I had no heat sinks to eject and that this is a safeguard of the ship. I know from learning the hard way that in alpha 1.1, I could run silent after seemingly running out of heatsinks and fry myself to a crisp. Although I'm a little foggy on heatsink useage... like if you have to load them before hand, or if they automatically come with the sidewinder. Could of been that I had heatsinks and just didn't know it, and it's a bug.
- I got a report of pulse laser malfunction while engaging a Federal Security ship outside Azban that had a wanted tag. Instead of not firing, or only firing intermittently, it decided to fire on its own in short bursts. (it was a pretty good shot too
) Again, not sure if a bug or if this is something a malfunction can actually cause.
Bravo to the devs for this fantastic sim!!! Just felt that as a backer and tester, it was my duty to report stuff like this.
- Upon entering the Galaxy map, SOMETIMES the mouse pointer would not display anything while hovering over systems or clicking on them. This was easily corrected by selecting one or any of the option/filter tabs in the left info pane. Very slight bug.
- The left side info/options window in the Galaxy map does not fit fully on the screen, where the left margin is blocked from view by the edge of the screen. Running 1650x1080; 60mhz; V-sync on; gforce 470; trackir 4
- Trying to engage silent running, it would set, but then immediately revert back to full power on its own. I don't know if this is a bug, or perhaps because I had no heat sinks to eject and that this is a safeguard of the ship. I know from learning the hard way that in alpha 1.1, I could run silent after seemingly running out of heatsinks and fry myself to a crisp. Although I'm a little foggy on heatsink useage... like if you have to load them before hand, or if they automatically come with the sidewinder. Could of been that I had heatsinks and just didn't know it, and it's a bug.
- I got a report of pulse laser malfunction while engaging a Federal Security ship outside Azban that had a wanted tag. Instead of not firing, or only firing intermittently, it decided to fire on its own in short bursts. (it was a pretty good shot too
Bravo to the devs for this fantastic sim!!! Just felt that as a backer and tester, it was my duty to report stuff like this.