[Reputation] v [Influence]

So...

when you take a mission you get notified of two faction status changes - one is for Reputation and the other influence. They can either be the same e.g. small increase and small increase, or different, medium increase and small increase.

So - whats the difference and how does it affect me? I have a feeling the technical difference is important....
 
Rep is your standing with faction in question and influence is the standing/power of the faction you're dealing with.

So you are saying that Reputation is your standing with the mission giver (cordial, friendly, allied etc.), but influence is their influence inside the system?
 
Yup that's it m8, missions for that faction will increase their influence and can potentially change states.

Good info here...

https://forums.frontier.co.uk/showthread.php/193064-A-Guide-to-Minor-Factions-and-the-Background-Sim?highlight=influence
 
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so.. briefly read that.

My next question is - can you predict the change to the affiliated superpower through this algorithm. For example:

One assumes that if you accept a mission for a Faction, who is affiliated to the Empire, and the rewards are a medium / large increase in rep / inf respectively, this would increase your 'standing' with the affiliated superpower more than if the mission rewards were low and low respectively?
 
Yes that is correct, if you are trying to rank up with said superpower always take the ones with the more +s to rep. This will increase your rep faster than ones with lower amounts of +s. This is why the data courier missions are so popular, A to B and they give out a decent amount of rep. However, currently the passenger missions that haul x amount of tourists or aid workers to another station give out just as high of rep plus pay out a lot more in credits.
 
I should also emphasize that rep is your influence with said superpower and also that minor faction. The influence is how much that minor faction will be impacted by that mission.

For example, when you go into the mission board at the top right it will display that party and how much system influence they have. This influence is impacted by the missions you complete for them. When I started in Summerland the 2 days ago the controlling faction was not empire, now however the top two are empire and the unaligned faction had fallen to 3rd.
 
Sorry, 1 last comment. I believe but haven't tested that if you align with a superpower and then influence a group far rough that is aligned with that superpower you can then push them into another system. Once in that system if you run enough missions then you can help them climb to the top and be the controlling faction in that system as well.
 
If you pull up your HUD on the right hand side what does it have in the percentage bar for that superpower? My empire one says Allied and 100%, but my fed one says friendly and has dropped to 89%. I believe at 90% it will read allied.
 
Yes that is correct, if you are trying to rank up with said superpower always take the ones with the more +s to rep. This will increase your rep faster than ones with lower amounts of +s. This is why the data courier missions are so popular, A to B and they give out a decent amount of rep. However, currently the passenger missions that haul x amount of tourists or aid workers to another station give out just as high of rep plus pay out a lot more in credits.

The difference is, one can grab 20 separate data mission, and depending on cabins, generally only two to four. It would seem that there are considerably more passenger requireing their own cabin and not wanting to share since the last couple of patchs or upgrades. Data mission always pay two +'s. High risk passenger pay 3+'s. I made a lot more money on some data mission where I stacked 20 vs a load of 60 passengers. In both cases they were point to point deliveries.
 
Passengers only require their own cabins if you take the ones with someone's name. If you take the missions with x amount of tourists seeking transport or x refugees seeking transport, these can be stacked up in the cabins meaning you take about 12 of those along with filling out your missions with data courier to the same location. You get rep plus way more credits.
 
Your Reputation is subject to change depending on a varity of issues, such as not completing a misson, abandoning a mission and even doing missions for the other unafilliated brokers. The influence you earn is the broker's passing on how good a job you are doing vs the skill level you accept. As an Elite, if you only accept missions rated for a harmless for example, you'll notice that your rep will develope a red or blue triangle point either up or downward. It take two to three mission to get the arrow point up wards, two or three more to change from red to blue downward, two to three more to get it upward and finally two or three more to elimiate it. Before any more rep will be applied to the graph. If and when the graph is free of either the red or blue triangles does any influence you may earn sent to the majors. Though I do belive it is simular to earning rank after you have reached 100 percent. Where as you are still progressing to the next level but can't see it. Thus sometimes it would seem that you didn't do much and got a big bump and other times worked your butt off and only got a small bump up.

Basically, complete any and all missions on time, if your working on the major rank, don't do anything in regards to the brokers whom are not affiliated with the major rank your trying to achieve. Any and all money donated goes either directly to the major or via the broker in the form of influnce. Call it what you will, but it all goes to the major ranking in the long run.

I believe the positive work you do accumulates just like when the major graph is at 100% and you can't see any progress. If you have ever noticed, that immediately after becoming allied, your major ranking gets a nice bump and then slows down to a turtle again almost immediatly afterward.

Alway have rebuy and when ranking for the major's never accept non affilliated broker, regardless of reward. Yes, it's tempting, don't do it. The added missions to get rid of those dam triangles are a pain in the asss. Which is a true statement remembering that you sitting there longer to do them because you make the aflilleated broker angry.
 
There are a few rank grinding threads where this is discussed, e.g. https://forums.frontier.co.uk/showt...-ranks-grind?p=5771866&viewfull=1#post5771866

Helpful when you want to increase your rank (fed, imp). Always take the donate money missions, when you have some spare money - can save a lot of grinding time.

Though it's true one can get a bigger bump using the smaller donations than the larger ones. But I've noticed that the smaller ones don't replecate as much as the bigger ones. I spent 300 million getting to my corvette but only a bit more than 200 on my trip to get the cutter. Yes I saved a 100 mill, but my trip to the corvette didn't have one interdiction in the entire time, my trip to the cutter involved almost 800 interdictions. The largest was from one station to another right next to it in the same system which involved 11 minigames in succession. upon winning each one I ended up on the other side of the planet from where I left. So basically I had to go there twice.
 
my trip to the cutter involved almost 800 interdictions. The largest was from one station to another right next to it in the same system which involved 11 minigames in succession. upon winning each one I ended up on the other side of the planet from where I left. So basically I had to go there twice.

sir - you're hyperbole is getting bigger....
 
is there somewhere documented / discussed the actual percentage increase of influence for small / medium / large? Or is this value not worth pining over? A scenario would be trying to instigate a conflict (in this case an election) for control of a station where MFa has 30% and MFb has 32% - what increase increment gets me closest?

I have to imagine with all of the calculations it might not be worth trying to manage. Is it better to get MFa's influence to over 60% or can I play the single digit influence game?
 
is there somewhere documented / discussed the actual percentage increase of influence for small / medium / large? Or is this value not worth pining over? A scenario would be trying to instigate a conflict (in this case an election) for control of a station where MFa has 30% and MFb has 32% - what increase increment gets me closest?

I have to imagine with all of the calculations it might not be worth trying to manage. Is it better to get MFa's influence to over 60% or can I play the single digit influence game?

The AEDC do this type of thing regularly - I have reached out to my contacts in the Wing for specific guidance. You can see the blue bar when you return the mission which shows the incremental gain you are getting. Once both controlling factions have equal share 32% it should trigger election in a democracy system IIRC.
 
So...apparently the relationship isnt linear, so you can't say that a + mission gains 3% while a ++ mission gains 5% because the relationship is one of diminishing returns dependent upon where you are on the reputation scale:

eg if you are cordial then a small + mission might get you 3% reputation gain and your faction a 3% influence gain; however, the same mission when you are allied might only get you 1.75% rep gain and 1.75% influence gain.

NOTE: these numbers are purely examples, but hopefully you get the idea.
 
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