The current in-game tutorials are great - they really let you get a feel for things - as long as those things are small craft.
A "Tutorial" that gives us the chance to test out different ships and outfitting would be monumental.
No rank locks, no budgets to be concerned with - no Engineering, just pick a ship, rig it, and take it for a test drive - maybe out to a Nav beacon where we can try a little hunting with it and back to the station.
Who's ever invested a good deal of time, effort and energy into obtaining a ship you found out very quickly that you hated?
The "Test Drive" Tutorial would solve all that, and give everyone a chance to try their hand at any ship currently available in a manner that has no impact on anything at all, and should not be terribly difficult to create, as it only makes use of what already exists.
Thoughts?
A "Tutorial" that gives us the chance to test out different ships and outfitting would be monumental.
No rank locks, no budgets to be concerned with - no Engineering, just pick a ship, rig it, and take it for a test drive - maybe out to a Nav beacon where we can try a little hunting with it and back to the station.
Who's ever invested a good deal of time, effort and energy into obtaining a ship you found out very quickly that you hated?
The "Test Drive" Tutorial would solve all that, and give everyone a chance to try their hand at any ship currently available in a manner that has no impact on anything at all, and should not be terribly difficult to create, as it only makes use of what already exists.
Thoughts?