No worriesyou now have Civil state (happy vs unrest), Military state (none vs war) and economic state (boom vs bust). Outbreak and famine are civil state I think, and the other niche states fit into that model. I've been trying to gather data, but it's very random, VERY random.
So when an HGE is spawned, it could belong to any faction, but it could also belong to any state of that factoin (or at least, that's what I'm trying to determine in this thread, if the HGE will be tied to a higher priority state, either economic, civil or military, or maybe a specific state such as outbreak takes priority, I know it doesn't, just saying, maybe other states are 'stronger'). I've definitely had HGEs in EZ Aquarii from the same factoin, using their economic state at the time (none) and also their military state (war), and the materials inside also seem to be randomly chosen (none state mats in war state HGEs, but not vice versa, yet, which is interesting on its own). Most factoins and systems are still in a state of none across the board (thanks to the BGS reset) and the second and third states only actually come into play when they happen (naturally, cos no state is 'none').
P.S. If you're looking for a new squadron and you're sick of simpering silver spoon imps, give me a shout, consider that an invite, I like the way you think, diagnostically.![]()
Not quite.
Your economic state goes from famine to bust to boom to investment
Security state goes from civil unrest to civil liberty (might be more on that scale like lockdown)
Then there are the 'non slider states' which are triggered:
War, election, civil war, famine, outbreak, pirate attack, incursion
Any faction will be in 2, one economic, one security and optionally in a 3rd if triggered.