Ask anybody who has ever traveled, and they'll all share one thing in common:
At some point in time they've left something important somewhere - on a plane, in a cab, at a hotel. It happens, and we can reach an almost panicked state when we realize it.
I'd love to see a pop-up follow-up mission that goes something like:
"CMDR, you recently transported me and I realized I'd left something vitally important on your ship. I was hoping you would be willing to return this to me. Of course, I'll compensate you for your time."
If the mission is accepted, spawn in one Personal Effects commodity and off you go to return somebody's lost something.
At some point in time they've left something important somewhere - on a plane, in a cab, at a hotel. It happens, and we can reach an almost panicked state when we realize it.
I'd love to see a pop-up follow-up mission that goes something like:
"CMDR, you recently transported me and I realized I'd left something vitally important on your ship. I was hoping you would be willing to return this to me. Of course, I'll compensate you for your time."
If the mission is accepted, spawn in one Personal Effects commodity and off you go to return somebody's lost something.