[REQUEST] Proper multi-monitor INTERNAL support

i.e. one that doesn't rely on Eyefinity or Surround.

This is especially important with the Mac version coming down the pipe soon, as all Mac's except the Mac Pro have Notebook GPU's despite being able to drive at least 3 monitors from that gpu (all driven by DisplayPort)

So, with this soon to be needed feature, then how about one of the first jobs Frontier's rendering team get around to in the New Year, is to add support to span the game over x number of attached monitors, even if they are all attached to one GPU card - even if it's a mobile gpu?

At the same time, they need to fix the stretching of objects as they get further from the centre of the centre screen. Other sim's take this into account, so this needs to be addressed.

It would also show a huge amount of love to everyone if Frontier added 'bevel' support into the game.

Please rendering team...
 
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